I've never much cared for current way that level loss works after being returned from the dead. You are set to "mid-point" at the previous level, which can vary a lot based on whether you were at the top or bottom of the range for your level when the PC died.
Has anyone experimented with using a straight xp loss according to formula?
I'm thinking something like losing 750 xp x current level.
Workable?
Has anyone experimented with using a straight xp loss according to formula?
I'm thinking something like losing 750 xp x current level.
Workable?