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RAISE DEAD: get rid of it and make D&D better
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<blockquote data-quote="Harmon" data-source="post: 3694009" data-attributes="member: 24357"><p>Role Playing is how we make it more difficult.</p><p></p><p>Our Cleric bit the dust a while back (turned to stone then smashed to bits). We had to gather a finger and find someone capable of True Resurrection, then explain to the cleric why she would want to come back, and vouch for her ethics and such. (As a fall back we had purchased a Scroll, through another source, if we used that I am not sure, but the scroll was a little over DMG price). THe GM made it clear that- "be more careful, cause this isn't gonna go as easy the next time."</p><p></p><p>Had it been someone other then the Cleric, we would have been just as screwed, because she's only a Cleric 11/Rogue 1.</p><p></p><p>Should your cleric not be the one that is dead then perhaps make it a brief role playing experience, place a Gaes on the Raised character, placed on them by the patrons of the cleric. </p><p></p><p>Getting rid of Raise Dead will only make the Players make up new characters, and when they do those characters will be made with a focus. Characters that start at 1st lvl have a different feel and effect in the game then those that are made at 10th and are coming into a group that is established.</p><p></p><p>Good luck</p></blockquote><p></p>
[QUOTE="Harmon, post: 3694009, member: 24357"] Role Playing is how we make it more difficult. Our Cleric bit the dust a while back (turned to stone then smashed to bits). We had to gather a finger and find someone capable of True Resurrection, then explain to the cleric why she would want to come back, and vouch for her ethics and such. (As a fall back we had purchased a Scroll, through another source, if we used that I am not sure, but the scroll was a little over DMG price). THe GM made it clear that- "be more careful, cause this isn't gonna go as easy the next time." Had it been someone other then the Cleric, we would have been just as screwed, because she's only a Cleric 11/Rogue 1. Should your cleric not be the one that is dead then perhaps make it a brief role playing experience, place a Gaes on the Raised character, placed on them by the patrons of the cleric. Getting rid of Raise Dead will only make the Players make up new characters, and when they do those characters will be made with a focus. Characters that start at 1st lvl have a different feel and effect in the game then those that are made at 10th and are coming into a group that is established. Good luck [/QUOTE]
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