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<blockquote data-quote="Messageboard Golem" data-source="post: 2013924" data-attributes="member: 18387"><p>Excellent review legion! I agree with many of your points, and your overall assessment, though some of the stuff that bothered you didn't bother me quite as much. </p><p></p><p>In the second adventure, Kinslayer's moon, it is my understanding that the PCs play the protagonists, and you only use the stats provided to run the opposing team. Since the players are unlikely to spend much time roleplaying with them, the lack of character development is no big deal in my opinion. Of course, I had problems of my own with that adventure.</p><p></p><p>For the third one, you raised an excellent point about the rod that I had missed-namely, the fact that it is unusable for its intended purpose as devised. I believe that there WAS errata posted in the NG forum regarding the rod once the curse is removed: doing the full blessings on the altar turns it into a rod of TRUE resurrection with 4 charges, and just remove curse transforms it into a rod of resurrection with 5 charges. Personally, if I were going to run this adventure, I'd redo the rod in any event to fit it in with my game. Nonetheless, it is an issue.</p><p></p><p>With regard to monster stats, it's my understanding that the MM references were done for space considerations, and I personally had no problem with it (though the MM search-and-replace was annoying, I agree). On the other hand, I do agree that they should have provided complete stat blocks for all creatures from the Tome of Horrors, and reduced the stat blocks for the drench and fungus men to references similar to those for the MM, since they were fully detailed in the back of the book. If they seem familiar, by the way, it's because they are…the drench is obviously a retooled AD&D water weird, and the fungus men are new versions of myconids. Apparently neither name could be used due to copyright issues. BTW, the drench also appeared in Maze of Zayene #1.</p><p></p><p>Again, though, good job! I look forward to seeing your next review, legion!</p></blockquote><p></p>
[QUOTE="Messageboard Golem, post: 2013924, member: 18387"] Excellent review legion! I agree with many of your points, and your overall assessment, though some of the stuff that bothered you didn't bother me quite as much. In the second adventure, Kinslayer's moon, it is my understanding that the PCs play the protagonists, and you only use the stats provided to run the opposing team. Since the players are unlikely to spend much time roleplaying with them, the lack of character development is no big deal in my opinion. Of course, I had problems of my own with that adventure. For the third one, you raised an excellent point about the rod that I had missed-namely, the fact that it is unusable for its intended purpose as devised. I believe that there WAS errata posted in the NG forum regarding the rod once the curse is removed: doing the full blessings on the altar turns it into a rod of TRUE resurrection with 4 charges, and just remove curse transforms it into a rod of resurrection with 5 charges. Personally, if I were going to run this adventure, I'd redo the rod in any event to fit it in with my game. Nonetheless, it is an issue. With regard to monster stats, it's my understanding that the MM references were done for space considerations, and I personally had no problem with it (though the MM search-and-replace was annoying, I agree). On the other hand, I do agree that they should have provided complete stat blocks for all creatures from the Tome of Horrors, and reduced the stat blocks for the drench and fungus men to references similar to those for the MM, since they were fully detailed in the back of the book. If they seem familiar, by the way, it's because they are…the drench is obviously a retooled AD&D water weird, and the fungus men are new versions of myconids. Apparently neither name could be used due to copyright issues. BTW, the drench also appeared in Maze of Zayene #1. Again, though, good job! I look forward to seeing your next review, legion! [/QUOTE]
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