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General Tabletop Discussion
*Pathfinder & Starfinder
Raising encounter limits on healing.
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<blockquote data-quote="TheClone" data-source="post: 5539859" data-attributes="member: 90399"><p>I have recently had a similar experience. I nearly killed the assassin and the paladin (yesyes, it's a HOME campaign). I used some silt runner ragers (level 1 brutes) fro mthe DS monster book and from the MM 1 the hyena (level 2 skirmisher). Maybe it's an issue with MM 1, but the hyena did +7, 1d6+3 damage and when adjacent to a enemy with other +1d6. No more than that on the damage side. The silt runner did 2d6+5 by default. 4d6+4 twice per encounter plus one time 4d6+4 plus vulnerability 5 against all damage for one full turn once per encounter. And even more: If two silt runners are adjacent when an enemy starts its turn they do 2 points of damage. The AC of the silt runner is 3 points lower but HP and other defs are same.</p><p></p><p>This is a lot more than the hyena does. They are different roles, but I guess that does not explain it. Is my feeling true that the DS monsters are significantly stronger than the usual ones? That would explain why Eberron PCs have no problems defeating the same XP, with which DS PCs have a hard time.</p></blockquote><p></p>
[QUOTE="TheClone, post: 5539859, member: 90399"] I have recently had a similar experience. I nearly killed the assassin and the paladin (yesyes, it's a HOME campaign). I used some silt runner ragers (level 1 brutes) fro mthe DS monster book and from the MM 1 the hyena (level 2 skirmisher). Maybe it's an issue with MM 1, but the hyena did +7, 1d6+3 damage and when adjacent to a enemy with other +1d6. No more than that on the damage side. The silt runner did 2d6+5 by default. 4d6+4 twice per encounter plus one time 4d6+4 plus vulnerability 5 against all damage for one full turn once per encounter. And even more: If two silt runners are adjacent when an enemy starts its turn they do 2 points of damage. The AC of the silt runner is 3 points lower but HP and other defs are same. This is a lot more than the hyena does. They are different roles, but I guess that does not explain it. Is my feeling true that the DS monsters are significantly stronger than the usual ones? That would explain why Eberron PCs have no problems defeating the same XP, with which DS PCs have a hard time. [/QUOTE]
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Raising encounter limits on healing.
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