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Rakshasa Question
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<blockquote data-quote="Arcturus_Rugend" data-source="post: 808851" data-attributes="member: 11104"><p>There's the possibility of an involuntary alignment with the save DC being based upon the ECL of the new form. It only applies where the target creature is ALWAYS of a particular alignment, IIRC. The party member is willing to take the risk (as he is NOT one of the good aligned characters) and is confident that if he should fail and become evil, he can use the ritual of alignment to fix the problem. I like to see new rules used, but there is a fair amount of possibility for abuse here.</p><p></p><p>The cost of rituals as written only include gold and any XP to be spent, but I like the idea of introducing material components related to the goal creature. Seems like a good way to tweak the ritual system without causing major problems. Thanks for that one!</p><p></p><p>As a somewhat related question, if a creature (lets say a rakshasa, for example <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) has a particular alignment subtype (in this case Evil, Lawful) and the character being transformed into the creature succeeds at his save vs. the involuntary alignment change, does the resulting creature sill have those same subtypes even if they do not match the creature's actual alignment?</p></blockquote><p></p>
[QUOTE="Arcturus_Rugend, post: 808851, member: 11104"] There's the possibility of an involuntary alignment with the save DC being based upon the ECL of the new form. It only applies where the target creature is ALWAYS of a particular alignment, IIRC. The party member is willing to take the risk (as he is NOT one of the good aligned characters) and is confident that if he should fail and become evil, he can use the ritual of alignment to fix the problem. I like to see new rules used, but there is a fair amount of possibility for abuse here. The cost of rituals as written only include gold and any XP to be spent, but I like the idea of introducing material components related to the goal creature. Seems like a good way to tweak the ritual system without causing major problems. Thanks for that one! As a somewhat related question, if a creature (lets say a rakshasa, for example :) ) has a particular alignment subtype (in this case Evil, Lawful) and the character being transformed into the creature succeeds at his save vs. the involuntary alignment change, does the resulting creature sill have those same subtypes even if they do not match the creature's actual alignment? [/QUOTE]
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