Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
(Rambling) Why 4e doesn't "feel" 1e...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="justanobody" data-source="post: 4506850" data-attributes="member: 70778"><p>@Remathilis:</p><p>Unless I am misreading, that is still focusing on one part of the game, "in combat".</p><p></p><p>There is much more to the game than the combats. It makes me wonder though on the new design if that is why combat is so much more fucsed in the rules because people related only to the combat when thinking about what a PC could do.</p><p></p><p>Anything outside of combat was game dependent, and combat is mostly the same between most games. But that does not mean that combat is all there is. To me it just says that combat will be similar in most games, and those differences outside of combat are what makes playing more interesting.</p><p></p><p>For similar combat, I could simply grab any wargame and play it. It is the rest where the comparisons of classes mean nothing and it is all the players.</p><p></p><p>If the game is heavily focused on combat, then I guess there would be explanation why it seems like one has an unfair advantage to another at times and then may switch, but it is not all the game is about. The combat did change between the games as well other than just the perceived balance.</p></blockquote><p></p>
[QUOTE="justanobody, post: 4506850, member: 70778"] @Remathilis: Unless I am misreading, that is still focusing on one part of the game, "in combat". There is much more to the game than the combats. It makes me wonder though on the new design if that is why combat is so much more fucsed in the rules because people related only to the combat when thinking about what a PC could do. Anything outside of combat was game dependent, and combat is mostly the same between most games. But that does not mean that combat is all there is. To me it just says that combat will be similar in most games, and those differences outside of combat are what makes playing more interesting. For similar combat, I could simply grab any wargame and play it. It is the rest where the comparisons of classes mean nothing and it is all the players. If the game is heavily focused on combat, then I guess there would be explanation why it seems like one has an unfair advantage to another at times and then may switch, but it is not all the game is about. The combat did change between the games as well other than just the perceived balance. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
(Rambling) Why 4e doesn't "feel" 1e...
Top