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Ramifications of a land world?
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<blockquote data-quote="~Johnny~" data-source="post: 1444025" data-attributes="member: 16493"><p>The hypercontinental point is a good one. Also, I'm pretty sure this world would be very dry. With fewer oceans, you'd have less rain. In the areas furthest inland, the scarcity of water would be an important part of society. (Underground water and prevalent wells might mitigate that, to a certain extent.)</p><p></p><p>If you don't want the land covered in rivers, you might make salinated soil a part of the reality. It would make farming more difficult, and be another</p><p></p><p>Regardless of how much ocean there is, people will congregate along the coastline. The areas furthest inland will probably be unoccupied or occupied by exotic human or non-human cultures.</p><p></p><p></p><p>Actually, that's a good point. Water doesn't just come in ocean form. Large areas of rainforest represent another way to have a concentrated chunk of humidity.</p><p></p><p>(The more I type, the more this sounds like Dark Sun...)</p><p></p><p></p><p>Sure, but knowing <em>something</em> about the science is a starting point to give the world flavor. You wouldn't have to use all the ideas in the thread, but a few could help set a homebrewed world apart from countless other fantasy settings.</p></blockquote><p></p>
[QUOTE="~Johnny~, post: 1444025, member: 16493"] The hypercontinental point is a good one. Also, I'm pretty sure this world would be very dry. With fewer oceans, you'd have less rain. In the areas furthest inland, the scarcity of water would be an important part of society. (Underground water and prevalent wells might mitigate that, to a certain extent.) If you don't want the land covered in rivers, you might make salinated soil a part of the reality. It would make farming more difficult, and be another Regardless of how much ocean there is, people will congregate along the coastline. The areas furthest inland will probably be unoccupied or occupied by exotic human or non-human cultures. Actually, that's a good point. Water doesn't just come in ocean form. Large areas of rainforest represent another way to have a concentrated chunk of humidity. (The more I type, the more this sounds like Dark Sun...) Sure, but knowing [i]something[/i] about the science is a starting point to give the world flavor. You wouldn't have to use all the ideas in the thread, but a few could help set a homebrewed world apart from countless other fantasy settings. [/QUOTE]
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