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General Tabletop Discussion
*Dungeons & Dragons
Ramping up the Challenge in 5e Combats
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<blockquote data-quote="Shiroiken" data-source="post: 7342561" data-attributes="member: 6775477"><p>I ran a campaign that ended at 18th level, and found that I could still challenge (and kill) high level PCs, because I don't use the encounter building guidelines. After an interesting session, I decided to figure out the encounter difficulties for fun. They easily handled 4 Average encounters and 3 Deadly encounters (one of which was 2.5x the base xp for Deadly) of Frost Giants, but struggled with a Hard encounter of 2 White Dragons (I even killed the Bard). The Dragon encounter was after a long rest, so they were completely fresh, but the Frost Giants were consecutive, with no short/long rest in between. This simply proved to me that the encounter guidelines were pretty much garbage at higher levels (I still don't find them that useful at lower levels either).</p><p></p><p>The downside, as someone already mentioned, is that you can level very quickly if using xp. After the aforementioned session, they leveled, after having just leveled the session before. The players actually didn't like how quickly they leveled, because it didn't give them time to enjoy their new abilities before they got more.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7342561, member: 6775477"] I ran a campaign that ended at 18th level, and found that I could still challenge (and kill) high level PCs, because I don't use the encounter building guidelines. After an interesting session, I decided to figure out the encounter difficulties for fun. They easily handled 4 Average encounters and 3 Deadly encounters (one of which was 2.5x the base xp for Deadly) of Frost Giants, but struggled with a Hard encounter of 2 White Dragons (I even killed the Bard). The Dragon encounter was after a long rest, so they were completely fresh, but the Frost Giants were consecutive, with no short/long rest in between. This simply proved to me that the encounter guidelines were pretty much garbage at higher levels (I still don't find them that useful at lower levels either). The downside, as someone already mentioned, is that you can level very quickly if using xp. After the aforementioned session, they leveled, after having just leveled the session before. The players actually didn't like how quickly they leveled, because it didn't give them time to enjoy their new abilities before they got more. [/QUOTE]
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