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Ran a dissapointing game last night
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<blockquote data-quote="AtomicPope" data-source="post: 4370608" data-attributes="member: 64790"><p>You never said whether or not the person was a regular player or just some new person that the players added to the group. Based on what you wrote, I'll assume they're new because you said nothing lauditory concerning previous roleplaying experiences.</p><p> </p><p>I find it a bit shocking that players would bring someone along to play without telling the DM. That's pretty rude and you need to put your foot down. In fact, I tell people in the game NOT to bring new players. When everyone shows up and makes characters that's it, the game is set. That's right out of 2nd Edition's Campaign Guide (best book evar). Otherwise it's the girlfriend du jour, a friend of mine from another clique, or a cousin in town for the week. I tell them no before it happens. In fact, I lay down every rule of courtesy beforehand. Better to say it now then when it's too late. That way one person's friend/girlfriend/cousin isn't going to party crash. If they do you just remind them.</p><p> </p><p>I've been in groups and DMed groups where the mysterious friend shows up. The situation is always the same - you'll like him; he's a friend from 8th grade; he's my cousin in town for a week; this is my new girlfriend who wants to learn D&D. Whatever relationship that person has with one group member doesn't mean it will be instantly shared with the entire group. It takes time to develop a relationship and adding a new player unannounced, before prescreening, is not the best way to start.</p><p> </p><p>BTW - could you give us more info concerning the situation? Such as, do you know these people? Are they planning on staying? Would it be too much to tell them thanks but <em>no thanks</em>?</p></blockquote><p></p>
[QUOTE="AtomicPope, post: 4370608, member: 64790"] You never said whether or not the person was a regular player or just some new person that the players added to the group. Based on what you wrote, I'll assume they're new because you said nothing lauditory concerning previous roleplaying experiences. I find it a bit shocking that players would bring someone along to play without telling the DM. That's pretty rude and you need to put your foot down. In fact, I tell people in the game NOT to bring new players. When everyone shows up and makes characters that's it, the game is set. That's right out of 2nd Edition's Campaign Guide (best book evar). Otherwise it's the girlfriend du jour, a friend of mine from another clique, or a cousin in town for the week. I tell them no before it happens. In fact, I lay down every rule of courtesy beforehand. Better to say it now then when it's too late. That way one person's friend/girlfriend/cousin isn't going to party crash. If they do you just remind them. I've been in groups and DMed groups where the mysterious friend shows up. The situation is always the same - you'll like him; he's a friend from 8th grade; he's my cousin in town for a week; this is my new girlfriend who wants to learn D&D. Whatever relationship that person has with one group member doesn't mean it will be instantly shared with the entire group. It takes time to develop a relationship and adding a new player unannounced, before prescreening, is not the best way to start. BTW - could you give us more info concerning the situation? Such as, do you know these people? Are they planning on staying? Would it be too much to tell them thanks but [I]no thanks[/I]? [/QUOTE]
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Ran a dissapointing game last night
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