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<blockquote data-quote="Hriston" data-source="post: 7823354" data-attributes="member: 6787503"><p>Yes, I think there is! Initially, I hadn’t given much thought to multi-classing and had forgotten that the concepts represented by Eldritch Knight and Arcane Trickster were already present in 1E’s multi-classing rules. I think this is complicated by the fact that in 5E you can have a multi-classed Fighter/Wizard as well as a Fighter (Eldritch Knight), and the two will have different abilities and will likely play differently, the same being true for Rogue/Wizard and Arcane Trickster.</p><p></p><p>Nevertheless, I think it’s the right approach to add these subclasses to the table at the frequencies at which F/M-U and M-U/Th would be produced using the multi-classing frequencies given in 1E. I’m going to edit the tables in my post up-thread to reflect this change.</p><p></p><p>To compensate for moving these two dual-class combinations into the base table, I would reduce the base frequency of multi-class, from 1 in 10, to 1 in 12 and increase the chance of triple-class, from 1 in 4, to 7 in 20.</p><p></p><p>If rolling for chance of multi-class based on race (as I’m inclined to do), I’d use the following:</p><table style='width: 100%'><tr><td><strong>Race</strong></td><td><p style="text-align: center"><strong>Chance of multi-class</strong></p> </td></tr><tr><td>Dwarf </td><td><p style="text-align: center">11%</p> </td></tr><tr><td>Elf</td><td><p style="text-align: center">61%</p> </td></tr><tr><td>Gnome </td><td><p style="text-align: center">18%</p> </td></tr><tr><td>Half-Elf</td><td><p style="text-align: center">61%</p> </td></tr><tr><td>Halfling </td><td><p style="text-align: center">7%</p> </td></tr><tr><td>Half-Orc</td><td><p style="text-align: center">36%</p> </td></tr></table><p>Then if a character is determined to be multi-classed, they have a 35% chance of being triple-classed.</p></blockquote><p></p>
[QUOTE="Hriston, post: 7823354, member: 6787503"] Yes, I think there is! Initially, I hadn’t given much thought to multi-classing and had forgotten that the concepts represented by Eldritch Knight and Arcane Trickster were already present in 1E’s multi-classing rules. I think this is complicated by the fact that in 5E you can have a multi-classed Fighter/Wizard as well as a Fighter (Eldritch Knight), and the two will have different abilities and will likely play differently, the same being true for Rogue/Wizard and Arcane Trickster. Nevertheless, I think it’s the right approach to add these subclasses to the table at the frequencies at which F/M-U and M-U/Th would be produced using the multi-classing frequencies given in 1E. I’m going to edit the tables in my post up-thread to reflect this change. To compensate for moving these two dual-class combinations into the base table, I would reduce the base frequency of multi-class, from 1 in 10, to 1 in 12 and increase the chance of triple-class, from 1 in 4, to 7 in 20. If rolling for chance of multi-class based on race (as I’m inclined to do), I’d use the following: [TABLE] [TR] [TD][B]Race[/B][/TD] [TD][CENTER][B]Chance of multi-class[/B][/CENTER][/TD] [/TR] [TR] [TD]Dwarf [/TD] [TD][CENTER]11%[/CENTER][/TD] [/TR] [TR] [TD]Elf[/TD] [TD][CENTER]61%[/CENTER][/TD] [/TR] [TR] [TD]Gnome [/TD] [TD][CENTER]18%[/CENTER][/TD] [/TR] [TR] [TD]Half-Elf[/TD] [TD][CENTER]61%[/CENTER][/TD] [/TR] [TR] [TD]Halfling [/TD] [TD][CENTER]7%[/CENTER][/TD] [/TR] [TR] [TD]Half-Orc[/TD] [TD][CENTER]36%[/CENTER][/TD] [/TR] [/TABLE] Then if a character is determined to be multi-classed, they have a 35% chance of being triple-classed. [/QUOTE]
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