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<blockquote data-quote="Imaculata" data-source="post: 7034812" data-attributes="member: 6801286"><p>I had a drinking game in my campaign that was easy (and funny) for players to participate it.</p><p></p><p>Basically the two contestants have to carry two heavy buckets of water around, while running in between two wooden pegs. At every such peg, they must consume a random drink from a table. As the contestants get more intoxicated, it becomes harder for them to maintain their balance while carrying the two heavy buckets around. Inevitably someone falls flat on their face, and gets soaking wet. The first to pass out or fall over, loses.</p><p></p><p>The random drinks vary from disgusting soapy water, to light alcoholic beverages, to heavy mixed drinks. Every alcoholic drink raises the constitution save by 1, or by 2 if its a mixed drink, starting at 10.</p><p></p><p>There's also plenty of hilarious role playing opportunities regarding the aftermath of either winning or losing the game.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 7034812, member: 6801286"] I had a drinking game in my campaign that was easy (and funny) for players to participate it. Basically the two contestants have to carry two heavy buckets of water around, while running in between two wooden pegs. At every such peg, they must consume a random drink from a table. As the contestants get more intoxicated, it becomes harder for them to maintain their balance while carrying the two heavy buckets around. Inevitably someone falls flat on their face, and gets soaking wet. The first to pass out or fall over, loses. The random drinks vary from disgusting soapy water, to light alcoholic beverages, to heavy mixed drinks. Every alcoholic drink raises the constitution save by 1, or by 2 if its a mixed drink, starting at 10. There's also plenty of hilarious role playing opportunities regarding the aftermath of either winning or losing the game. [/QUOTE]
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