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Random Encounters in Adventure Two *SPOILERS*
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<blockquote data-quote="Crazy Eights" data-source="post: 3594282" data-attributes="member: 49557"><p>Ok, so some thoughts on how things went. The party bypassed the tower on the bridge altogether and headed straight for the temple of anyariel. They noticed the bodies in the tree, but chose to give them a wide berth. So later, whilst exploring the town, they find the den of the krenshar I mentioned in an earlier post. They rummage around and upon leaving the decrepit building the den was housed in, were attacked by the two adult krenshar. During the fight, which sent all but one of the PCs running in fright but left them mostly unharmed, they managed to down the krenshar only be attacked by the two ghasts who had stalked them through the town. I gave the ghasts the ability to shift to a feline form similar to the first form in the PHB2 druid variant, so they jumped down off of a building in this strange, dessicated cat form and started to lay into the party. It really freaked the party out, which was awesome. It turned out to be pretty well balanced for the party, and they seemed to really enjoy the dire irony of undead elven druids! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>The night ended with the party chasing the ghasts away, but being unable to run them down, so now they are really freaked out because they don't know whether they should try to track down the ghasts, go explore the tower, or head to the lake. Plus they are still worried about being attacked by Kazyk again.</p><p></p><p></p><p></p><p>Its too bad you only get to play once a month. We have to play pretty much every monday like clockwork or I imagine some of the players would quickly either forget what was going on or get side tracked.</p><p></p><p>Also, I've got six players, which I'm thankful for. Had we still been stuck at 4 like we started with, the party may not have handled Kazyk or the attack by Indomitability's elementals. As it is, six seems to be a good number for us. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Crazy Eights, post: 3594282, member: 49557"] Ok, so some thoughts on how things went. The party bypassed the tower on the bridge altogether and headed straight for the temple of anyariel. They noticed the bodies in the tree, but chose to give them a wide berth. So later, whilst exploring the town, they find the den of the krenshar I mentioned in an earlier post. They rummage around and upon leaving the decrepit building the den was housed in, were attacked by the two adult krenshar. During the fight, which sent all but one of the PCs running in fright but left them mostly unharmed, they managed to down the krenshar only be attacked by the two ghasts who had stalked them through the town. I gave the ghasts the ability to shift to a feline form similar to the first form in the PHB2 druid variant, so they jumped down off of a building in this strange, dessicated cat form and started to lay into the party. It really freaked the party out, which was awesome. It turned out to be pretty well balanced for the party, and they seemed to really enjoy the dire irony of undead elven druids! :) The night ended with the party chasing the ghasts away, but being unable to run them down, so now they are really freaked out because they don't know whether they should try to track down the ghasts, go explore the tower, or head to the lake. Plus they are still worried about being attacked by Kazyk again. Its too bad you only get to play once a month. We have to play pretty much every monday like clockwork or I imagine some of the players would quickly either forget what was going on or get side tracked. Also, I've got six players, which I'm thankful for. Had we still been stuck at 4 like we started with, the party may not have handled Kazyk or the attack by Indomitability's elementals. As it is, six seems to be a good number for us. :) [/QUOTE]
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