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<blockquote data-quote="JamesonCourage" data-source="post: 5583685" data-attributes="member: 6668292"><p>That's true. However, in the situation where both is allowed (picking and rolling randomly), how can you still be against that? Optional rules like this are literally tailored to help people play their preference, not to kill options.</p><p></p><p></p><p></p><p>I'm advocated doing what Water Bob proposed... letting people choose if they want to, roll if they want to, or roll and modify. Direct me to where I said otherwise, if you think I did.</p><p></p><p>Additionally, no complex algorithm is necessary once you allow all three options (pick, roll, or roll and modify). As long as it's roughly accurate for what you want in your game (in terms of average ranges), than the three proposed methods allow for what you're looking for, and for what someone else might be looking for.</p><p></p><p></p><p> </p><p>No one is saying that. You have the rolling table, for averages. You have roll and modify, for customization within or slightly out of the average. Then, you have pick and choose, which allows you to be as far as out the average as the GM allows. Why you'd oppose this is beyond me.</p><p></p><p></p><p></p><p>As a completely optional rule that makes people happy? I think the small amount of work that would go into such a table that would make someone else happy in the game is not a bad thing. Is happiness important? I think so. Is the table necessary for that? Nope, but why you'd advocate against it is, again, somewhat baffling to me.</p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 5583685, member: 6668292"] That's true. However, in the situation where both is allowed (picking and rolling randomly), how can you still be against that? Optional rules like this are literally tailored to help people play their preference, not to kill options. I'm advocated doing what Water Bob proposed... letting people choose if they want to, roll if they want to, or roll and modify. Direct me to where I said otherwise, if you think I did. Additionally, no complex algorithm is necessary once you allow all three options (pick, roll, or roll and modify). As long as it's roughly accurate for what you want in your game (in terms of average ranges), than the three proposed methods allow for what you're looking for, and for what someone else might be looking for. No one is saying that. You have the rolling table, for averages. You have roll and modify, for customization within or slightly out of the average. Then, you have pick and choose, which allows you to be as far as out the average as the GM allows. Why you'd oppose this is beyond me. As a completely optional rule that makes people happy? I think the small amount of work that would go into such a table that would make someone else happy in the game is not a bad thing. Is happiness important? I think so. Is the table necessary for that? Nope, but why you'd advocate against it is, again, somewhat baffling to me. [/QUOTE]
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