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<blockquote data-quote="Jimlock" data-source="post: 5583851" data-attributes="member: 6674931"><p>What is the point of rolling and then modifying the roll when you can actually set the numbers as you like?</p><p></p><p></p><p></p><p>The way i see it, rolling for Height/Weight is like rolling to see in which ability each ability score will go... Like having rolled... say 16,8,11,6,13,12 and THEN roll to see which ability takes what...randomly.</p><p></p><p>Players should be concerned about how tall or how much their characters weight. It's part of what their characters are.</p><p></p><p>When i create a character i like to know/imagine how he looks like. From head to toe. What his hair looks like, what his clothes look like, how tall he is etc. etc. There is now way I'm leaving this to luck. Just as I decide if my character is smarter than he is strong, I also decide if he is short or tall.</p><p>It's all part of character creation.</p><p></p><p>Even when I DM, my players do the same. That's how we play.</p><p></p><p>That's not to say that people who roll are not interested in their characters, or that they play the game badly because of it.</p><p></p><p>I was merely trying to point out the following facts:</p><p></p><p>1-Str does not necessarily mean "stocky", nor does Dex necessarily means "skinny". Therefore by applying modifiers based on ability scores is misleading.</p><p></p><p>2-Weight/Height numbers do not affect the mechanics of the game. Even if what frankthedm said makes some cense, it's hardly something that can break the game. If the players are such munchkins that are willing to pick the lowest weight possible so as to profit from weight limits and mounts' carrying capacities, I bet that the DM will have bigger problems with his players than this...</p><p></p><p>3-Weight/Height are part of what a character is. Such ineffectual numbers should be left on the players to define, so that they create characters as they picture them. Rolling can bring numbers that go against a player's will. Even if a player does not care, and is willing to roll, he should be impelled to decide on his own so as to get a better idea of the character he is making.</p><p></p><p>Again: That's not to say that people who roll are not interested in their characters, or that they play the game badly because of it.</p></blockquote><p></p>
[QUOTE="Jimlock, post: 5583851, member: 6674931"] What is the point of rolling and then modifying the roll when you can actually set the numbers as you like? The way i see it, rolling for Height/Weight is like rolling to see in which ability each ability score will go... Like having rolled... say 16,8,11,6,13,12 and THEN roll to see which ability takes what...randomly. Players should be concerned about how tall or how much their characters weight. It's part of what their characters are. When i create a character i like to know/imagine how he looks like. From head to toe. What his hair looks like, what his clothes look like, how tall he is etc. etc. There is now way I'm leaving this to luck. Just as I decide if my character is smarter than he is strong, I also decide if he is short or tall. It's all part of character creation. Even when I DM, my players do the same. That's how we play. That's not to say that people who roll are not interested in their characters, or that they play the game badly because of it. I was merely trying to point out the following facts: 1-Str does not necessarily mean "stocky", nor does Dex necessarily means "skinny". Therefore by applying modifiers based on ability scores is misleading. 2-Weight/Height numbers do not affect the mechanics of the game. Even if what frankthedm said makes some cense, it's hardly something that can break the game. If the players are such munchkins that are willing to pick the lowest weight possible so as to profit from weight limits and mounts' carrying capacities, I bet that the DM will have bigger problems with his players than this... 3-Weight/Height are part of what a character is. Such ineffectual numbers should be left on the players to define, so that they create characters as they picture them. Rolling can bring numbers that go against a player's will. Even if a player does not care, and is willing to roll, he should be impelled to decide on his own so as to get a better idea of the character he is making. Again: That's not to say that people who roll are not interested in their characters, or that they play the game badly because of it. [/QUOTE]
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