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<blockquote data-quote="The Ubbergeek2" data-source="post: 5501425" data-attributes="member: 87377"><p><strong>More</strong></p><p></p><p>4. GURPS. </p><p></p><p>I heard a lot of good will toward the quality of the supplements for it, at least for the researches on the subjects, fluff and all. </p><p></p><p>What are books, suplements, files, magazines articles, etc... That a D&D or other fantasy DM would really like and would give ideas and stuff to use - settings, plots, monsters, etc? Anothing GURPS really worth to get, GURPS Fantasy or general GURPS? </p><p></p><p></p><p>5. Okay....</p><p></p><p>There is many non-europeam. non-medieval historical periods and places to use, and the offers of less common fantasy tropes is augmenting. Got some notes from here, EnWorld and other places...</p><p></p><p>Still, there is a bit of a few holes... </p><p></p><p>By example, I'd have a sort of vague Australia in my world, and a precolonial America of sort of as well. is there any settings based on both from which to get good ideas and stuff?</p><p></p><p>I saw a thread once on someone here who had ideas about a precolonial-colonisation fantasy "australia", and I heard about the 7th Sea rpg and its sibling lines, Nyambe and Northern Crown - NC interest me, but it seems quite a close(r) copy of real world unlike Nyambe and 7th sea, with a Secret History and some magic added; anything more fantasy even?</p><p> <a href="http://forum.rpg.net/newreply.php?do=newreply&p=13673162" target="_blank"><img src="http://forum.rpg.net/images/buttons/quote.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p></blockquote><p></p>
[QUOTE="The Ubbergeek2, post: 5501425, member: 87377"] [b]More[/b] 4. GURPS. I heard a lot of good will toward the quality of the supplements for it, at least for the researches on the subjects, fluff and all. What are books, suplements, files, magazines articles, etc... That a D&D or other fantasy DM would really like and would give ideas and stuff to use - settings, plots, monsters, etc? Anothing GURPS really worth to get, GURPS Fantasy or general GURPS? 5. Okay.... There is many non-europeam. non-medieval historical periods and places to use, and the offers of less common fantasy tropes is augmenting. Got some notes from here, EnWorld and other places... Still, there is a bit of a few holes... By example, I'd have a sort of vague Australia in my world, and a precolonial America of sort of as well. is there any settings based on both from which to get good ideas and stuff? I saw a thread once on someone here who had ideas about a precolonial-colonisation fantasy "australia", and I heard about the 7th Sea rpg and its sibling lines, Nyambe and Northern Crown - NC interest me, but it seems quite a close(r) copy of real world unlike Nyambe and 7th sea, with a Secret History and some magic added; anything more fantasy even? [URL="http://forum.rpg.net/newreply.php?do=newreply&p=13673162"][IMG]http://forum.rpg.net/images/buttons/quote.gif[/IMG][/URL] [/QUOTE]
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