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Random Question - Creatures with powers that resist the prone effect?
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<blockquote data-quote="Shadowslayer" data-source="post: 5479378" data-attributes="member: 8400"><p>Yeah sorry it was a quick post. Basically it was a young Green 5th level solo.</p><p></p><p>I tried to keep it reasonably mobile, but both my Warden and my Monk have some pretty good abilities to knock creatures prone. </p><p></p><p>It was an OK encounter...the dragon did his damage for sure, and if we'd been fighting to the death it would have taken down a number of PCs, if not all of them. (The PCs did not go in fresh....which was the plan.) So it wasn't like they hammered the dragon mercilessly. He got his licks in.</p><p></p><p>I guess the prone thing was just a problem for me. I had a hard time wrapping my head around the idea of a dragon being as easy as an Orc to put prone. (and I understand about using other ways to describe the prone effect) And once the guys got the idea to keep knocking it down, it got kind of dull for me. </p><p></p><p>It was the knocking it down that killed this guy's "initiative +10" move. In the Young green's case, its "Instinctive Flyby" which allows the dragon to either perform Flyby Attack as a free action OR automatically shake off any daze, stun, or dominate effects. (I probably should have made it "or get up from prone" too.)</p><p></p><p>But thanks to the guys for posting. I didn't know about the Dwarven ability to save vs prone. That's cool and makes a lot of sense for a lot more creatures then just dwarves. Considering there's level 1 critters with that ability, I don't feel too guilty adding it when it makes sense. I'm just conscious of trying not to "nerf" the PCs because they found something that works. </p><p></p><p>As an aside, does it make sense that most critters that walk on all fours would likely have that "Surefooted" ability?</p></blockquote><p></p>
[QUOTE="Shadowslayer, post: 5479378, member: 8400"] Yeah sorry it was a quick post. Basically it was a young Green 5th level solo. I tried to keep it reasonably mobile, but both my Warden and my Monk have some pretty good abilities to knock creatures prone. It was an OK encounter...the dragon did his damage for sure, and if we'd been fighting to the death it would have taken down a number of PCs, if not all of them. (The PCs did not go in fresh....which was the plan.) So it wasn't like they hammered the dragon mercilessly. He got his licks in. I guess the prone thing was just a problem for me. I had a hard time wrapping my head around the idea of a dragon being as easy as an Orc to put prone. (and I understand about using other ways to describe the prone effect) And once the guys got the idea to keep knocking it down, it got kind of dull for me. It was the knocking it down that killed this guy's "initiative +10" move. In the Young green's case, its "Instinctive Flyby" which allows the dragon to either perform Flyby Attack as a free action OR automatically shake off any daze, stun, or dominate effects. (I probably should have made it "or get up from prone" too.) But thanks to the guys for posting. I didn't know about the Dwarven ability to save vs prone. That's cool and makes a lot of sense for a lot more creatures then just dwarves. Considering there's level 1 critters with that ability, I don't feel too guilty adding it when it makes sense. I'm just conscious of trying not to "nerf" the PCs because they found something that works. As an aside, does it make sense that most critters that walk on all fours would likely have that "Surefooted" ability? [/QUOTE]
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Random Question - Creatures with powers that resist the prone effect?
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