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Random Question - Creatures with powers that resist the prone effect?
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<blockquote data-quote="Evilhalfling" data-source="post: 5481481" data-attributes="member: 16991"><p>My party does not have prone at will, but they might as well have. </p><p>One character took headman's chop, and just loves getting the chance to use it. Half his powers have knockdown. The others have slowly come around and only one other character lacks at least one encounter or daily that drops a target prone. They also like push and dazing foes. It could be worse, the dual axe wielding ranger hasn't taken headman's chop too. </p><p></p><p>I give many, but not all my boss monster some ability to handle it - like minor action stands or a teleport (not used for standing, but helps positioning.) One solo had a shift 3, so I changed it to stand and shift 1, it got a lot more use that way. I haven't used a reaction to knockdown power, but its a good idea, I know the earthquake dragon has one.</p><p></p><p>The players don't seem to mind/notice this partial counter to their abilities, as long as the monster spends some of the time on its back. Where dwarven stability or immunity to knockdown would just annoy them.</p><p></p><p>btw - how do you describe an ooze or snake being knocked prone?</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 5481481, member: 16991"] My party does not have prone at will, but they might as well have. One character took headman's chop, and just loves getting the chance to use it. Half his powers have knockdown. The others have slowly come around and only one other character lacks at least one encounter or daily that drops a target prone. They also like push and dazing foes. It could be worse, the dual axe wielding ranger hasn't taken headman's chop too. I give many, but not all my boss monster some ability to handle it - like minor action stands or a teleport (not used for standing, but helps positioning.) One solo had a shift 3, so I changed it to stand and shift 1, it got a lot more use that way. I haven't used a reaction to knockdown power, but its a good idea, I know the earthquake dragon has one. The players don't seem to mind/notice this partial counter to their abilities, as long as the monster spends some of the time on its back. Where dwarven stability or immunity to knockdown would just annoy them. btw - how do you describe an ooze or snake being knocked prone? [/QUOTE]
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Random Question - Creatures with powers that resist the prone effect?
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