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<blockquote data-quote="Majoru Oakheart" data-source="post: 6313310" data-attributes="member: 5143"><p>I believe you're mixing up metagaming with roleplaying.</p><p></p><p>Your character would have absolutely no way of knowing which one was "deadlier". Most people in the world have 1 hp and die when you hit them with ANY weapon. Hitpoints are themselves an abstraction. Hit someone in the skull with any weapon and they die. HP just determine how good your opponent is at blocking, dodging, parrying, and maneuvering in combat. As well as how lucky they are and how blessed by the gods they are and how well they can take a non-solid blow.</p><p></p><p>I always assume from an in character point of view that most attacks go like this:</p><p>I attack with my Greataxe and do 6 points of damage="I swing my Greataxe at the enemy who parries the blow, preventing me from hitting them in the head, but it deflects off their weapon and slams into their side, giving them a nice bruise."</p><p></p><p>and</p><p></p><p>I attack with my Greatsword and do 7 points of damage="I swing my Greatsword at the enemy who parries the blow, preventing me from hitting them in the head, but it deflects off their weapon and slams into their side, giving them a nice bruise."</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6313310, member: 5143"] I believe you're mixing up metagaming with roleplaying. Your character would have absolutely no way of knowing which one was "deadlier". Most people in the world have 1 hp and die when you hit them with ANY weapon. Hitpoints are themselves an abstraction. Hit someone in the skull with any weapon and they die. HP just determine how good your opponent is at blocking, dodging, parrying, and maneuvering in combat. As well as how lucky they are and how blessed by the gods they are and how well they can take a non-solid blow. I always assume from an in character point of view that most attacks go like this: I attack with my Greataxe and do 6 points of damage="I swing my Greataxe at the enemy who parries the blow, preventing me from hitting them in the head, but it deflects off their weapon and slams into their side, giving them a nice bruise." and I attack with my Greatsword and do 7 points of damage="I swing my Greatsword at the enemy who parries the blow, preventing me from hitting them in the head, but it deflects off their weapon and slams into their side, giving them a nice bruise." [/QUOTE]
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