Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Random Starter Set Teaser from Google+
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 6313367" data-attributes="member: 18"><p>Further thoughts:</p><p></p><p>1) This isn't a problem that Feats can solve, for a number of reasons:</p><p></p><p>A) Feats aren't in all 5E games at all.</p><p></p><p>B) You don't get ANY Feats in 5E until level 4/5 (I forget), which is literally half the career of most PCs in my experience, and quite likely months of play. Also you may well have a magic weapon by then, so if a weapon is kind of dodgy until you get a Feat, it's probably just going to get ignored.</p><p></p><p>C) Even when you do FINALLY get your first Feat, you probably have 16-18 in your primary stat (and you are a weapon-fighter of some kind for this discussion, not a finger-wiggler), so you are comparing Feat #1 to +1 to hit and damage all the time on everything you do. Even dim players can usually go "Well to hell with that Feat..." to that. For less-optimized PCs, Feat #2 is likely to get eaten the same way, because even dim players can see "I need to get my main stat to 20, then I can forget about it"-type logic (in fact they are most likely to do that, in some ways).</p><p></p><p>So yeah, if you need to be level 8 or 12 (seriously these are the levels for Feat #2 and #3) before you get your weapon working "properly", then damn, I don't expect to see Feat-reliant weapons being very popular.</p><p></p><p>2) Most players don't charop, but most can spot a dud weapon, due to instinctive maths and so on. Only deceptive weapons often fool them (lots of D4s and the like). So duds will get ignored.</p><p></p><p></p><p></p><p>That you had to look this up shows that there is a problem here.</p><p></p><p>D&D will need to do a good job explaining what a quarterstaff is, because 99% of players, especially newer ones and people who aren't military history buffs, will indeed envision "a wizard's staff". The fact that wizards in D&D use them, and that there is no "staff" as separate weapon will reinforce this view.</p><p></p><p>Further, popular fantasy/quasi-fantasy like Robin Hood tends to show quarterstaffs as pretty much "big eff off walking sticks", not iron-bound weapons, so that's the only other likely image people have.</p><p></p><p>If D&D wants another perception, it is up to D&D to create that perception, and sneering at people who don't share it ("time to stop confusing...") is unhelpful, I would suggest, given their perception is not an unreasonable one for even a normal fantasy/medieval fan, let alone a normal member of the public.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6313367, member: 18"] Further thoughts: 1) This isn't a problem that Feats can solve, for a number of reasons: A) Feats aren't in all 5E games at all. B) You don't get ANY Feats in 5E until level 4/5 (I forget), which is literally half the career of most PCs in my experience, and quite likely months of play. Also you may well have a magic weapon by then, so if a weapon is kind of dodgy until you get a Feat, it's probably just going to get ignored. C) Even when you do FINALLY get your first Feat, you probably have 16-18 in your primary stat (and you are a weapon-fighter of some kind for this discussion, not a finger-wiggler), so you are comparing Feat #1 to +1 to hit and damage all the time on everything you do. Even dim players can usually go "Well to hell with that Feat..." to that. For less-optimized PCs, Feat #2 is likely to get eaten the same way, because even dim players can see "I need to get my main stat to 20, then I can forget about it"-type logic (in fact they are most likely to do that, in some ways). So yeah, if you need to be level 8 or 12 (seriously these are the levels for Feat #2 and #3) before you get your weapon working "properly", then damn, I don't expect to see Feat-reliant weapons being very popular. 2) Most players don't charop, but most can spot a dud weapon, due to instinctive maths and so on. Only deceptive weapons often fool them (lots of D4s and the like). So duds will get ignored. That you had to look this up shows that there is a problem here. D&D will need to do a good job explaining what a quarterstaff is, because 99% of players, especially newer ones and people who aren't military history buffs, will indeed envision "a wizard's staff". The fact that wizards in D&D use them, and that there is no "staff" as separate weapon will reinforce this view. Further, popular fantasy/quasi-fantasy like Robin Hood tends to show quarterstaffs as pretty much "big eff off walking sticks", not iron-bound weapons, so that's the only other likely image people have. If D&D wants another perception, it is up to D&D to create that perception, and sneering at people who don't share it ("time to stop confusing...") is unhelpful, I would suggest, given their perception is not an unreasonable one for even a normal fantasy/medieval fan, let alone a normal member of the public. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Random Starter Set Teaser from Google+
Top