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<blockquote data-quote="DDNFan" data-source="post: 6313526" data-attributes="member: 6776483"><p>It's easy to house rule, but mocking people's valid reasons for doing so is antagonizing.</p><p></p><p>A reliable car is superior to an unreliable one. Which do you take to your important job interview, your old faithful Honda Civic that never breaks down, or your Porsche that's always in the shop because it breaks down at the worst times and you actually obey the speed limits.</p><p></p><p>If reliable is valuable in real life for things like cars and buses and train schedules, then you can imagine how important it is for weaponry that will keep you alive. This is no different.</p><p></p><p>I like the d12, but I don't see why a greatsword or maul should have a greater average and minimum damage than a greataxe, while a greataxe doesn't have a greater maximum damage. Try cutting wood with a sword then try it again with an axe. Two very different things. Axes should do more max damage, period. Don't even try to use simulationism or realism as an argument for swords doing more damage, it's false.</p></blockquote><p></p>
[QUOTE="DDNFan, post: 6313526, member: 6776483"] It's easy to house rule, but mocking people's valid reasons for doing so is antagonizing. A reliable car is superior to an unreliable one. Which do you take to your important job interview, your old faithful Honda Civic that never breaks down, or your Porsche that's always in the shop because it breaks down at the worst times and you actually obey the speed limits. If reliable is valuable in real life for things like cars and buses and train schedules, then you can imagine how important it is for weaponry that will keep you alive. This is no different. I like the d12, but I don't see why a greatsword or maul should have a greater average and minimum damage than a greataxe, while a greataxe doesn't have a greater maximum damage. Try cutting wood with a sword then try it again with an axe. Two very different things. Axes should do more max damage, period. Don't even try to use simulationism or realism as an argument for swords doing more damage, it's false. [/QUOTE]
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