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<blockquote data-quote="DDNFan" data-source="post: 6313632" data-attributes="member: 6776483"><p>Oh I've engaged in plenty of high risk behavior (as do my characters), but I'm under no illusions that it's prudent or smart when I do so. Indeed, I would often do it because I know and understand it to be stupid or risky, and that's what makes it fun! </p><p></p><p>My sister just bought a chopper, and I wanna try it. Doesn't mean buying and riding a motorcycle is a smart thing to do, given the dangers. I just hope I never have to say "I told you so", because that would be a nightmare.</p><p></p><p>The criticism about reliability has nothing to do with the 1/2 point average damage benefit, but everything to do with, if I have two squads of dwarven fighters fighting orcs, and those using mauls are consistently killing more orcs and having less of their own members die, than the squadron that uses greataxes, then that would tell me, as the general in charge, sorry guys, it's time for everyone to use mauls, this next battle is just too important and vital to do otherwise.</p><p></p><p>I'd like to see such a situation plotted. Two groups of dwarves, with mauls vs greataxes. The difference in their kill rate and survival rate will be greater than that afforded by +0.5 DPR. They will also take less incoming damage on average because the faster one can reliably take orcs out of the picture, the quicker the rest can jump in and help the rest.</p><p></p><p>Anyone here good at writing stats simulations? We need to chart : dwarf survival rate, average number of rounds before each orc or dwarf dies. Average DPR doesn't tell the whole story. The whole story likely makes greatswords and mauls even better still. Potentially much better, is my hunch, due solely to the bell curve.</p></blockquote><p></p>
[QUOTE="DDNFan, post: 6313632, member: 6776483"] Oh I've engaged in plenty of high risk behavior (as do my characters), but I'm under no illusions that it's prudent or smart when I do so. Indeed, I would often do it because I know and understand it to be stupid or risky, and that's what makes it fun! My sister just bought a chopper, and I wanna try it. Doesn't mean buying and riding a motorcycle is a smart thing to do, given the dangers. I just hope I never have to say "I told you so", because that would be a nightmare. The criticism about reliability has nothing to do with the 1/2 point average damage benefit, but everything to do with, if I have two squads of dwarven fighters fighting orcs, and those using mauls are consistently killing more orcs and having less of their own members die, than the squadron that uses greataxes, then that would tell me, as the general in charge, sorry guys, it's time for everyone to use mauls, this next battle is just too important and vital to do otherwise. I'd like to see such a situation plotted. Two groups of dwarves, with mauls vs greataxes. The difference in their kill rate and survival rate will be greater than that afforded by +0.5 DPR. They will also take less incoming damage on average because the faster one can reliably take orcs out of the picture, the quicker the rest can jump in and help the rest. Anyone here good at writing stats simulations? We need to chart : dwarf survival rate, average number of rounds before each orc or dwarf dies. Average DPR doesn't tell the whole story. The whole story likely makes greatswords and mauls even better still. Potentially much better, is my hunch, due solely to the bell curve. [/QUOTE]
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