Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Random Wilderness Encounters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scharlata" data-source="post: 2379495" data-attributes="member: 4806"><p>Hi!</p><p></p><p>I'm with you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Wilderness Encounters don't make me happy in general.</p><p></p><p>I scan through the provided encounter systems (DMG/modules) and tone down the frequency.</p><p></p><p>It slows down the game if you have to respond to 6 encounters per day. Player's get annoyed and may lose their focus.</p><p></p><p>Sometimes I set encounters to lure the party away from boring locations or towards special/relevant adventure sites.</p><p></p><p>It doesn't make sense to me if the party encounters too much wilderness critters, especially the dangeous ones, because there's no chain of food out there that supports their abundant existence. Furthermore, I don't like the idea very well of having "civilzed" people residing in the wilderness (small villages, out-of-the-way cottages) being surrounded by dangerous creatures all their life only to wait that some adventureres pop by to slaughter them at random.</p><p></p><p>I pick some of the more plausible wilderness encounters provided by the charts and make my own chart. I use them sparingly and use them to steer the adventure as needed.</p><p></p><p>Sometimes it's fun to let the critters do some uncommon nonviolent/nonaggressive thing, like party-spotting, begging, misleading, fraternize, intimidating and fleeing, trading goods, etc. instead of attacking the party.</p><p></p><p>In general, use wilderness encounters as YOU see fit, rejecting any charts that are to restricting, unplausible, and/or just not fun.</p><p></p><p>Kind regards nd good gaming</p></blockquote><p></p>
[QUOTE="Scharlata, post: 2379495, member: 4806"] Hi! I'm with you. ;) Wilderness Encounters don't make me happy in general. I scan through the provided encounter systems (DMG/modules) and tone down the frequency. It slows down the game if you have to respond to 6 encounters per day. Player's get annoyed and may lose their focus. Sometimes I set encounters to lure the party away from boring locations or towards special/relevant adventure sites. It doesn't make sense to me if the party encounters too much wilderness critters, especially the dangeous ones, because there's no chain of food out there that supports their abundant existence. Furthermore, I don't like the idea very well of having "civilzed" people residing in the wilderness (small villages, out-of-the-way cottages) being surrounded by dangerous creatures all their life only to wait that some adventureres pop by to slaughter them at random. I pick some of the more plausible wilderness encounters provided by the charts and make my own chart. I use them sparingly and use them to steer the adventure as needed. Sometimes it's fun to let the critters do some uncommon nonviolent/nonaggressive thing, like party-spotting, begging, misleading, fraternize, intimidating and fleeing, trading goods, etc. instead of attacking the party. In general, use wilderness encounters as YOU see fit, rejecting any charts that are to restricting, unplausible, and/or just not fun. Kind regards nd good gaming [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Random Wilderness Encounters
Top