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<blockquote data-quote="payn" data-source="post: 8841422" data-attributes="member: 90374"><p>While many published adventures tend to be a succession of elements independent of the PCs, some of them (successful IMO) provide a map and toolbox to react and be proactive to the players agency for the GM. There is a little blame to place at the GMs feet as well. Many assume all the work is done, and all they have to do is toss it on the table and the adventure will proceed. I think it takes more work than that. Obviously, some GMs will take greater care of adventures they are writing themselves in this instance.</p></blockquote><p></p>
[QUOTE="payn, post: 8841422, member: 90374"] While many published adventures tend to be a succession of elements independent of the PCs, some of them (successful IMO) provide a map and toolbox to react and be proactive to the players agency for the GM. There is a little blame to place at the GMs feet as well. Many assume all the work is done, and all they have to do is toss it on the table and the adventure will proceed. I think it takes more work than that. Obviously, some GMs will take greater care of adventures they are writing themselves in this instance. [/QUOTE]
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