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<blockquote data-quote="UngeheuerLich" data-source="post: 8847160" data-attributes="member: 59057"><p>Regarding chess:</p><p>1. Basic proficiency is more than just knowing how to move the pieces.</p><p></p><p>2. As a chess player, i can say that it is not a single roll to determine the outcome. Every move you make has a potential to win or lose you the game. An average game takes 30 to 40 moves, so you need to roll 30 to 40 times? To make the best move in a position, it sometimes takes a DC 10, sometimes a DC 25 check.</p><p>Someone with basic proficiency will never find the best move in a certain situation because of their skill, but on a 20 might accidently still do it. </p><p>It is unlikely that they will make the best moves at each move. </p><p>Even a grand master won't always find the best move, but won't accidently make too obvious blunders. </p><p></p><p>I am not sure, if DnD is the best game to model a chess game, but if I play vs magnus Carlson, i will only make good moves, but after 30 moves, he somehow has improved his position so much, that I will lose. </p><p></p><p>Speaking in game terms, we for a regular game we will take 30 turns in 2 hours of time per person. If we use the play chess action every 6 seconds, we will have made 10 rolls per minute each, so 2400 rolls. Even 30 rolls would be sufficient to make a +2 bonus difference matter. </p><p></p><p>But as I said, I am not sure, that DnD wants to model playing chess.</p><p>But a single roll in no way reflects how the game is played. So you might to think about your preferences. </p><p></p><p>Regarding the rest:</p><p>You call it a bug. I call it a feature. </p><p>You think save or die is fun. I don't think so. You think it is tension, that every roll can kill you instantly, and preparing accordingly is the only way to do it right. </p><p>I say: scry buf teleport is the most stupid kind of gameplay ever. And if I as a DM use it against players, they would cry foul.</p><p></p><p>Oh. And regarding the wizard who does not have stalth on their class list. We have backgrounds for 8 years now, which grant half of the wizard's skill. So with their urchin or criminal background, of course they have stealth.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8847160, member: 59057"] Regarding chess: 1. Basic proficiency is more than just knowing how to move the pieces. 2. As a chess player, i can say that it is not a single roll to determine the outcome. Every move you make has a potential to win or lose you the game. An average game takes 30 to 40 moves, so you need to roll 30 to 40 times? To make the best move in a position, it sometimes takes a DC 10, sometimes a DC 25 check. Someone with basic proficiency will never find the best move in a certain situation because of their skill, but on a 20 might accidently still do it. It is unlikely that they will make the best moves at each move. Even a grand master won't always find the best move, but won't accidently make too obvious blunders. I am not sure, if DnD is the best game to model a chess game, but if I play vs magnus Carlson, i will only make good moves, but after 30 moves, he somehow has improved his position so much, that I will lose. Speaking in game terms, we for a regular game we will take 30 turns in 2 hours of time per person. If we use the play chess action every 6 seconds, we will have made 10 rolls per minute each, so 2400 rolls. Even 30 rolls would be sufficient to make a +2 bonus difference matter. But as I said, I am not sure, that DnD wants to model playing chess. But a single roll in no way reflects how the game is played. So you might to think about your preferences. Regarding the rest: You call it a bug. I call it a feature. You think save or die is fun. I don't think so. You think it is tension, that every roll can kill you instantly, and preparing accordingly is the only way to do it right. I say: scry buf teleport is the most stupid kind of gameplay ever. And if I as a DM use it against players, they would cry foul. Oh. And regarding the wizard who does not have stalth on their class list. We have backgrounds for 8 years now, which grant half of the wizard's skill. So with their urchin or criminal background, of course they have stealth. [/QUOTE]
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