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General Tabletop Discussion
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Ranged attacks and disadvantage in melee
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<blockquote data-quote="Asisreo" data-source="post: 8167869" data-attributes="member: 7019027"><p>I don't entirely understand what you're asking but I'll clarify some things. </p><p></p><p>When a creature is in melee with someone hostile to it, it has disadvantage on ranged attacks (both weapon and spell attacks). This means a ranged combatant must now fight in melee, which is something they rarely want to do with someone that is built specifically for melee. Well, they could walk away, but they risk Attacks of Opportunities against an enemy who already has strong melee attacks. </p><p></p><p>So if the Ranged attacker wants to escape with minimal pressure, they'd have to teleport, use their action to disengage, or make themselves unseen somehow. These all have costs to them, though. When a ranged combatant is in melee, they are at disadvantage both technically and definitively.</p><p>One last point that undoes disadvantage: Charming the enemy. </p><p></p><p>The enemy must be hostile to have a net put on it, but certain charm effects turn the opposition into friendly acquaintances or better. This means you don't get disadvantage against them since they aren't hostile to you.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8167869, member: 7019027"] I don't entirely understand what you're asking but I'll clarify some things. When a creature is in melee with someone hostile to it, it has disadvantage on ranged attacks (both weapon and spell attacks). This means a ranged combatant must now fight in melee, which is something they rarely want to do with someone that is built specifically for melee. Well, they could walk away, but they risk Attacks of Opportunities against an enemy who already has strong melee attacks. So if the Ranged attacker wants to escape with minimal pressure, they'd have to teleport, use their action to disengage, or make themselves unseen somehow. These all have costs to them, though. When a ranged combatant is in melee, they are at disadvantage both technically and definitively. One last point that undoes disadvantage: Charming the enemy. The enemy must be hostile to have a net put on it, but certain charm effects turn the opposition into friendly acquaintances or better. This means you don't get disadvantage against them since they aren't hostile to you. [/QUOTE]
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Ranged attacks and disadvantage in melee
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