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Ranged Attacks in Close Combat
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<blockquote data-quote="bgbarcus" data-source="post: 6968424" data-attributes="member: 6784891"><p>I could accept either reading.</p><p></p><p>Thinking about ranged weapons, it makes sense that attacks against adjacent opponents could be ineffective. Picture yourself throwing a dagger at someone an arm's length away. OTOH, spells against adjacent targets don't feel like they would have the same mechanical problems.</p><p></p><p>If I were to adopt your suggested reading of the rules, I'd probably look at each weapon to determine if adjacent ranged attacks are possible and add a weapon attribute to define the capability if I found some that needed it.</p><p></p><p>Sent from my Nexus 6P using <a href="http://r.tapatalk.com/byo?rid=93205" target="_blank">EN World mobile app</a></p></blockquote><p></p>
[QUOTE="bgbarcus, post: 6968424, member: 6784891"] I could accept either reading. Thinking about ranged weapons, it makes sense that attacks against adjacent opponents could be ineffective. Picture yourself throwing a dagger at someone an arm's length away. OTOH, spells against adjacent targets don't feel like they would have the same mechanical problems. If I were to adopt your suggested reading of the rules, I'd probably look at each weapon to determine if adjacent ranged attacks are possible and add a weapon attribute to define the capability if I found some that needed it. Sent from my Nexus 6P using [URL=http://r.tapatalk.com/byo?rid=93205]EN World mobile app[/URL] [/QUOTE]
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