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<blockquote data-quote="Garthanos" data-source="post: 5230911" data-attributes="member: 82504"><p>The fighter can already mark those he shoots with a bow... it occured to me that if a ranger can be a long range striker or a short range striker depending on build options and how you put your points in to attributes maybe the fighter could become more flexible as well.</p><p></p><p>The visualization is a </p><p>A movie maneuver where the crossbowman or a Robinhood or William tell style archer who fires off a snapshot attack when there allies/loved ones are threatened hoping to protect them the arrow hitting the enemy in the arm perhaps or enfeebles the attack some other way.</p><p></p><p>Class Feature Distant Defense.</p><p>You can use the power Distance Interference Attack to interfere with the quality of an attack made by your marked enemy and maybe a little more.</p><p></p><p>Distant Interference</p><p>At-Will * Martial, (Weapon) Attack</p><p>Immediate interrupt</p><p>Requirement: must be wielding a ranged weapon and wearing chain or light armor.</p><p>Trigger : your marked opponent makes an attack that does not include you as a target and that attack hits and the target is within 10 squares.</p><p>WIS vs REF</p><p>Hit: deals damage say 1/2 WIS mod to the attacker and reduces the targets attacks damage by DEX mod. </p><p>at 11th level increase damage dealt by 5 and reduced by 5.</p><p>at 21st level increase damage dealt by 10 and damage reduced by 10</p><p></p><p>Is it crazy?</p></blockquote><p></p>
[QUOTE="Garthanos, post: 5230911, member: 82504"] The fighter can already mark those he shoots with a bow... it occured to me that if a ranger can be a long range striker or a short range striker depending on build options and how you put your points in to attributes maybe the fighter could become more flexible as well. The visualization is a A movie maneuver where the crossbowman or a Robinhood or William tell style archer who fires off a snapshot attack when there allies/loved ones are threatened hoping to protect them the arrow hitting the enemy in the arm perhaps or enfeebles the attack some other way. Class Feature Distant Defense. You can use the power Distance Interference Attack to interfere with the quality of an attack made by your marked enemy and maybe a little more. Distant Interference At-Will * Martial, (Weapon) Attack Immediate interrupt Requirement: must be wielding a ranged weapon and wearing chain or light armor. Trigger : your marked opponent makes an attack that does not include you as a target and that attack hits and the target is within 10 squares. WIS vs REF Hit: deals damage say 1/2 WIS mod to the attacker and reduces the targets attacks damage by DEX mod. at 11th level increase damage dealt by 5 and reduced by 5. at 21st level increase damage dealt by 10 and damage reduced by 10 Is it crazy? [/QUOTE]
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