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Ranged 'fighters' can't come to the dance?
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<blockquote data-quote="Tony Vargas" data-source="post: 4291504" data-attributes="member: 996"><p>Ranged attacks now add dex to damage, and Power Attack, tiered or not, still can't output anything like the hurt it could in 3.5, so I'm not seeing it. A high level ranger should have a high DEX adding to the damage of his ranged attacks, he gets numerous x[W] and/or two-attack powers to amp that up, and he gets to tack on his Hunter's Quarry to whichever attack hits in a given round. I can't imagine how he'd fail to do a lot of damage, overall. Maybe not as much damage in one hit as sneak attacking rogue (or same-level greatweapon fighter's top daily exploit), nor as much, potentially, as a Blade Cascade (melee ranger power that really needs a cumulative attack penalty), but, overall, he should be outputting a lot of damage.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 4291504, member: 996"] Ranged attacks now add dex to damage, and Power Attack, tiered or not, still can't output anything like the hurt it could in 3.5, so I'm not seeing it. A high level ranger should have a high DEX adding to the damage of his ranged attacks, he gets numerous x[W] and/or two-attack powers to amp that up, and he gets to tack on his Hunter's Quarry to whichever attack hits in a given round. I can't imagine how he'd fail to do a lot of damage, overall. Maybe not as much damage in one hit as sneak attacking rogue (or same-level greatweapon fighter's top daily exploit), nor as much, potentially, as a Blade Cascade (melee ranger power that really needs a cumulative attack penalty), but, overall, he should be outputting a lot of damage. [/QUOTE]
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Ranged 'fighters' can't come to the dance?
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