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Ranged Opportunity Attacks?
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<blockquote data-quote="chorolus" data-source="post: 5171112" data-attributes="member: 89552"><p>It may be an effective combat build...eventually...but once again, it doesn't seem like the build would be significantly more effective then any other typical Striker-character, and would probably actually be much weaker than others until until lvl 16ish when she gets her OA gravy. </p><p></p><p>Another part of her character concept was the idea that she would MC as a swordmage and take the Improved Swordbond, so that (true to the Krull-like spirit of the character) whenever she throws the weapons, they return to her hands again after the attack. To prevent this ranged Opportunity Attack focus from being too effective, we could make her weapon-return action count as a minor action or some such--so that she can only make an OA once per round, whereas melee characters don't really have a set numerical limit per round...well they can make an OA once per enemy turn, so I guess they can make as many OA's as there are enemies, but under normal circumstances you are only ever in melee range of one, occasionally 2-3ish foes at a time, so one per round would scale fairly by my book.</p><p></p><p></p><p>---</p><p></p><p></p><p>Well, so far we've got a Ranger that is probably hybridized as a Seeker (which Seekers seem to play similar to a ranged Ranger anyways from the looks of things in the character builder). She could start with the Windrise Ports background, allowing her to MC as both a Swordmage and a Barbarian--allowing her to take the Improved Swordbond and off-hand throwing feats. What's the name of that Barbarian feat? I can't find it in the feat list. </p><p></p><p>Seems like a pretty fun character: she would be able to use ranged Twin Strikes(even without the Barbarian feat, so long as she uses off-hand throwing weapons right, like Throwing Axes?), and once she hits lvl 16 she would be able to get the Ranged Opportunity Attack feature from her Seeker PP.</p><p></p><p></p><p>---</p><p></p><p></p><p>So far as deciding what her weapon-type could be, I found this quote from the following website:</p><p></p><p><a href="http://www.d20srd.org/srd/equipment/weapons.htm" target="_blank">Weapons :: d20srd.org</a></p><p>"<strong>Thrown Weapons</strong></p><p>Daggers, clubs, <a href="http://www.d20srd.org/srd/equipment/weapons.htm#shortspear" target="_blank">shortspears</a>, spears, darts, <a href="http://www.d20srd.org/srd/equipment/weapons.htm#javelin" target="_blank">javelins</a>, throwing axes, light hammers, <a href="http://www.d20srd.org/srd/equipment/weapons.htm#trident" target="_blank">tridents</a>, <a href="http://www.d20srd.org/srd/equipment/weapons.htm#shuriken" target="_blank">shuriken</a>, and nets are thrown weapons. The wielder applies his or her Strength modifier to damage dealt by thrown weapons (except for <a href="http://www.d20srd.org/srd/combat/specialAttacks.htm#throwSplashWeapon" target="_blank">splash weapons</a>). It is possible to throw a weapon that isn’t designed to be thrown (that is, a melee weapon that doesn’t have a numeric entry in the Range Increment column on <a href="http://www.d20srd.org/srd/equipment/weapons.htm#tableWeapons" target="_blank">Table: Weapons</a>), but a character who does so takes a -4 penalty on the <a href="http://www.d20srd.org/srd/combat/combatStatistics.htm#attackRoll" target="_blank">attack roll</a>...Such a weapon has a range increment of 10 feet"</p><p></p><p></p><p>Now, it looks like the website is more of a DnD 3x resource, so some of it is probably incorrect information so far as 4E is concerned...But basically, she could use a weapon with the throwing subtype and is classified as a light blade, i.e. shiruken/dagger/boomarang, or a throwing axe, with no penalties. Or she could attempt to use a weapon that 'isn't designed for throwing' and impose a -4 to her attack rolls as a penalty? Is that rule the same for 4E?</p><p></p><p></p><p>If that's the case, things could get pretty nasty if she threw a Khopesh around, allowing her to use HBO and Deadly Axe, along with the Reaving Axe Student/Master feats. Granted, she would be attacking with a -4 to-hit deficit, but if she hits Weapon Expertise early on, and keeps her attacking stat(Str or Dex) maxed as much as possible, she could come close to countering that penalty...she could also get the feats that grant +hit bonuses to Opportunity Attacks/etc to help with her out too.</p><p></p><p>--edit--</p><p>Realized what a wall-of-text this post looked like and shortened it down a little =p</p></blockquote><p></p>
[QUOTE="chorolus, post: 5171112, member: 89552"] It may be an effective combat build...eventually...but once again, it doesn't seem like the build would be significantly more effective then any other typical Striker-character, and would probably actually be much weaker than others until until lvl 16ish when she gets her OA gravy. Another part of her character concept was the idea that she would MC as a swordmage and take the Improved Swordbond, so that (true to the Krull-like spirit of the character) whenever she throws the weapons, they return to her hands again after the attack. To prevent this ranged Opportunity Attack focus from being too effective, we could make her weapon-return action count as a minor action or some such--so that she can only make an OA once per round, whereas melee characters don't really have a set numerical limit per round...well they can make an OA once per enemy turn, so I guess they can make as many OA's as there are enemies, but under normal circumstances you are only ever in melee range of one, occasionally 2-3ish foes at a time, so one per round would scale fairly by my book. --- Well, so far we've got a Ranger that is probably hybridized as a Seeker (which Seekers seem to play similar to a ranged Ranger anyways from the looks of things in the character builder). She could start with the Windrise Ports background, allowing her to MC as both a Swordmage and a Barbarian--allowing her to take the Improved Swordbond and off-hand throwing feats. What's the name of that Barbarian feat? I can't find it in the feat list. Seems like a pretty fun character: she would be able to use ranged Twin Strikes(even without the Barbarian feat, so long as she uses off-hand throwing weapons right, like Throwing Axes?), and once she hits lvl 16 she would be able to get the Ranged Opportunity Attack feature from her Seeker PP. --- So far as deciding what her weapon-type could be, I found this quote from the following website: [URL="http://www.d20srd.org/srd/equipment/weapons.htm"]Weapons :: d20srd.org[/URL] "[B]Thrown Weapons[/B] Daggers, clubs, [URL="http://www.d20srd.org/srd/equipment/weapons.htm#shortspear"]shortspears[/URL], spears, darts, [URL="http://www.d20srd.org/srd/equipment/weapons.htm#javelin"]javelins[/URL], throwing axes, light hammers, [URL="http://www.d20srd.org/srd/equipment/weapons.htm#trident"]tridents[/URL], [URL="http://www.d20srd.org/srd/equipment/weapons.htm#shuriken"]shuriken[/URL], and nets are thrown weapons. The wielder applies his or her Strength modifier to damage dealt by thrown weapons (except for [URL="http://www.d20srd.org/srd/combat/specialAttacks.htm#throwSplashWeapon"]splash weapons[/URL]). It is possible to throw a weapon that isn’t designed to be thrown (that is, a melee weapon that doesn’t have a numeric entry in the Range Increment column on [URL="http://www.d20srd.org/srd/equipment/weapons.htm#tableWeapons"]Table: Weapons[/URL]), but a character who does so takes a -4 penalty on the [URL="http://www.d20srd.org/srd/combat/combatStatistics.htm#attackRoll"]attack roll[/URL]...Such a weapon has a range increment of 10 feet" Now, it looks like the website is more of a DnD 3x resource, so some of it is probably incorrect information so far as 4E is concerned...But basically, she could use a weapon with the throwing subtype and is classified as a light blade, i.e. shiruken/dagger/boomarang, or a throwing axe, with no penalties. Or she could attempt to use a weapon that 'isn't designed for throwing' and impose a -4 to her attack rolls as a penalty? Is that rule the same for 4E? If that's the case, things could get pretty nasty if she threw a Khopesh around, allowing her to use HBO and Deadly Axe, along with the Reaving Axe Student/Master feats. Granted, she would be attacking with a -4 to-hit deficit, but if she hits Weapon Expertise early on, and keeps her attacking stat(Str or Dex) maxed as much as possible, she could come close to countering that penalty...she could also get the feats that grant +hit bonuses to Opportunity Attacks/etc to help with her out too. --edit-- Realized what a wall-of-text this post looked like and shortened it down a little =p [/QUOTE]
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