Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Ranged Options for All Classes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Crimson Binome" data-source="post: 7563209" data-attributes="member: 6775031"><p>One. The process detailed only applies when you know the situation you're going into, because it requires a round of preparation, and even then it only holds for two rounds. There's not necessarily a "useful action" that you can provide on turn three, and even if there is, it probably takes your free item interaction for the round.</p><p></p><p>If you did know the situation you'd be getting into, and you choose to move forward anyway, then you may well decide to go with the longbow. With twice the rate-of-fire and no Disadvantage on the attack roll, your chance of hitting is substantially increased.</p><p>The main drawback is that you don't get to use your cool sword, or any of your feats or class features which specifically work in melee combat. Disadvantage on the attack roll is more like adding insult to injury. The ranged character may have -2 AC against melee attacks, but at least they can still fight back.</p><p>It's not <em>just</em> about that scenario, but it is primarily about that scenario, or other similar ones. Those are the situations where it matters that the barbarian can't fight at range. If there's no lava, and the barbarian can just run over there, then ranged combat ability becomes irrelevant. If it's not a boss fight, then it will be over quickly anyway, and it doesn't matter how little they contributed.</p><p></p><p>If you claim that they aren't bad at range, because they can easily get into melee, or because the fight will be over quickly, then that does nothing to change the fact that they're bad at range; and sometimes - often in the most important and climactic fights of the campaign - they <em>will</em> be forced to fight at range. No matter how much you try to re-frame the conditions of the argument so that they seem irrelevant, that doesn't change the reality of the situation when those conditions are in effect.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7563209, member: 6775031"] One. The process detailed only applies when you know the situation you're going into, because it requires a round of preparation, and even then it only holds for two rounds. There's not necessarily a "useful action" that you can provide on turn three, and even if there is, it probably takes your free item interaction for the round. If you did know the situation you'd be getting into, and you choose to move forward anyway, then you may well decide to go with the longbow. With twice the rate-of-fire and no Disadvantage on the attack roll, your chance of hitting is substantially increased. The main drawback is that you don't get to use your cool sword, or any of your feats or class features which specifically work in melee combat. Disadvantage on the attack roll is more like adding insult to injury. The ranged character may have -2 AC against melee attacks, but at least they can still fight back. It's not [I]just[/I] about that scenario, but it is primarily about that scenario, or other similar ones. Those are the situations where it matters that the barbarian can't fight at range. If there's no lava, and the barbarian can just run over there, then ranged combat ability becomes irrelevant. If it's not a boss fight, then it will be over quickly anyway, and it doesn't matter how little they contributed. If you claim that they aren't bad at range, because they can easily get into melee, or because the fight will be over quickly, then that does nothing to change the fact that they're bad at range; and sometimes - often in the most important and climactic fights of the campaign - they [I]will[/I] be forced to fight at range. No matter how much you try to re-frame the conditions of the argument so that they seem irrelevant, that doesn't change the reality of the situation when those conditions are in effect. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Ranged Options for All Classes
Top