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<blockquote data-quote="5ekyu" data-source="post: 7564833" data-attributes="member: 6919838"><p>"As far as obstacles, if it's game stopping there will be work-arounds if you follow standard advice."</p><p></p><p>Does this also apply to cases where the obstacles put high strength guys out of play, to whatever degree you see them too far put down?</p><p></p><p>I mean, if this is a valid dismissal of the need for strength to overcome obstacles or whatever reason you put it in for, seems it would cut both ways. </p><p></p><p>I am sure you can create a character in DDB where an 8 str foesnt cause encumbrance issues, in play tho, characters tend to get a bit more messy - tho that varies by campaign obviously.</p><p></p><p>Which brings back to the point I have made many times now...</p><p></p><p>In a campaign with all those devaluing to strength parameters set to "yep" (add now that strength obstacles will have workarounds thing) a house rule of some type may be a good solution if it has risen to problem. </p><p></p><p>Heck as another option for rules - add guns. Add guns that require strength scores so that instead of the universal archer campaign you end up with muscle-bound heavy weapon dragons and lighter nimbler archer types.</p><p></p><p>To me that sounds like more fun and diverse than oprah putting bows under everybody Christmas tree but it's just yet another house ruled in option to offset the campaign parameter induced imbalances.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7564833, member: 6919838"] "As far as obstacles, if it's game stopping there will be work-arounds if you follow standard advice." Does this also apply to cases where the obstacles put high strength guys out of play, to whatever degree you see them too far put down? I mean, if this is a valid dismissal of the need for strength to overcome obstacles or whatever reason you put it in for, seems it would cut both ways. I am sure you can create a character in DDB where an 8 str foesnt cause encumbrance issues, in play tho, characters tend to get a bit more messy - tho that varies by campaign obviously. Which brings back to the point I have made many times now... In a campaign with all those devaluing to strength parameters set to "yep" (add now that strength obstacles will have workarounds thing) a house rule of some type may be a good solution if it has risen to problem. Heck as another option for rules - add guns. Add guns that require strength scores so that instead of the universal archer campaign you end up with muscle-bound heavy weapon dragons and lighter nimbler archer types. To me that sounds like more fun and diverse than oprah putting bows under everybody Christmas tree but it's just yet another house ruled in option to offset the campaign parameter induced imbalances. [/QUOTE]
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