Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ranged Sneak Attack
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="aboyd" data-source="post: 4473174" data-attributes="member: 44797"><p>So let me see if I understand.</p><p></p><p>With a haversack, I use the Quick Draw feat to pull out alchemist fire flasks, which NORMALLY lets me pull 'em out at full BAB, but with the haversack limits me because while I can draw as a free action, I have to wait for the retrieval (which I would think would be implied by a draw, but whatever). End result, even if I have the Quick Draw, the haversack prevents me from drawing at full BAB.</p><p></p><p>However, with a normal backpack/pouch/other storage device, I use Quick Draw to draw at full BAB and it works? Because they don't have a "retrieval" time?</p><p></p><p>If normal storage does have a retrieval time, then Quick Draw is a failure of a feat, as it specifically says you can get full BAB for thrown weapons, yet anything apparently defeats it.</p><p></p><p>If normal storage does not have a retrieval time, then the haversack is a failure of a magic item, as its supposed advantage over normal packs is in fact a disadvantage.</p><p></p><p>Where in the rules does it specify that draw and retrieval are separate, anyway? I want to read that for myself. Is it like a stacking rule? How do they stack?</p><p></p><p>EDIT: Hmm. I see it. Page 141 of Players Handbook. The <em>problem</em> with this is that a flask is in a weird space of being a weapon you draw and being a stored item. Apparently it comes down to context -- if the storage device lends itself to Quick Draw, then Quick Draw applies. If not, then it's a rummaging-in-the-pack retrieval issue. I guess in such a case, the only good option for a halfling thrower is to buy the bandolier. At least there is SOME option that works.</p></blockquote><p></p>
[QUOTE="aboyd, post: 4473174, member: 44797"] So let me see if I understand. With a haversack, I use the Quick Draw feat to pull out alchemist fire flasks, which NORMALLY lets me pull 'em out at full BAB, but with the haversack limits me because while I can draw as a free action, I have to wait for the retrieval (which I would think would be implied by a draw, but whatever). End result, even if I have the Quick Draw, the haversack prevents me from drawing at full BAB. However, with a normal backpack/pouch/other storage device, I use Quick Draw to draw at full BAB and it works? Because they don't have a "retrieval" time? If normal storage does have a retrieval time, then Quick Draw is a failure of a feat, as it specifically says you can get full BAB for thrown weapons, yet anything apparently defeats it. If normal storage does not have a retrieval time, then the haversack is a failure of a magic item, as its supposed advantage over normal packs is in fact a disadvantage. Where in the rules does it specify that draw and retrieval are separate, anyway? I want to read that for myself. Is it like a stacking rule? How do they stack? EDIT: Hmm. I see it. Page 141 of Players Handbook. The [i]problem[/i] with this is that a flask is in a weird space of being a weapon you draw and being a stored item. Apparently it comes down to context -- if the storage device lends itself to Quick Draw, then Quick Draw applies. If not, then it's a rummaging-in-the-pack retrieval issue. I guess in such a case, the only good option for a halfling thrower is to buy the bandolier. At least there is SOME option that works. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ranged Sneak Attack
Top