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Ranged Sneak Attack
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<blockquote data-quote="Mortekei" data-source="post: 4571564" data-attributes="member: 67141"><p><strong>Rogues flanking vs. sneak attack</strong></p><p></p><p>A while back WoTC posted a series of articles about what conditions would trigger a sneak attack opportunity as such. There were about 4 different articles, with each one being several pages long. Part of what they discuss is the issue of ranged sneak attack, which basically states that all a rogue needs is another allie on the opposite side of a foe from himself in order to trigger the SA. If using a ranged weapon the rogue can be up to 30 ft away from his target (not 30 from his allie, but 30 from the target).</p><p> </p><p>So here is your worse case scenerio: Foe is surrounded by melee combatants. To his right is a rogue 30 ft away who has taken Point Blank Shot, Rapid Shot, and Precise Shot (to be able to shoot into melee without hitting his allies). To the Foe's left is a second rogue with the same build and distance. Thus there is a total of 60 Ft between the two rogues, but both of them satisfy the 30 FT requirement. = Your Foe is about to have one heck of a rough day!!</p><p> </p><p>Another way to use this tactic is to have your part "meat head / tank" take Mobility as a feat and then charge into the second rank of your enemies. From which point the first row / rank of them are likely to turn and face him thus satisfying the requirement for being on opposite sides of a foe. This works best with a Barbarian thanks to their Uncanny Dodge denying the foes which now surround him the really nasty ability to get flanking bonuses (and possible sneak attacks of thier own) on him. Once in position, it is a fairly simple task to pick your "gimp" and simply unload on them as EVERY SINGLE ONE of your attacks now qualify for SA bonuses.</p><p> </p><p>Please note: This last statement is not an error on my part, nor any over sight by WoTC. This is how the Sneak Attack ability is designed to function, if you doubt this statement please refer to the "All about Sneak Attacks" article on the WoTC website (it was still up the last time I checked).</p><p> </p><p>As for your house rule about allowing the SA bonus anytime the Foe is being flanked by anyone in the party, honestly that is really not that much more powerful (as long as you are still within 30 ft) as that is simply a matter of someone taking a 5 ft step on way or the other and the same SA opportunity would apply anyway.</p><p> </p><p> </p><p>Just my thoughts on the matter.</p><p> </p><p>Mortekei</p></blockquote><p></p>
[QUOTE="Mortekei, post: 4571564, member: 67141"] [b]Rogues flanking vs. sneak attack[/b] A while back WoTC posted a series of articles about what conditions would trigger a sneak attack opportunity as such. There were about 4 different articles, with each one being several pages long. Part of what they discuss is the issue of ranged sneak attack, which basically states that all a rogue needs is another allie on the opposite side of a foe from himself in order to trigger the SA. If using a ranged weapon the rogue can be up to 30 ft away from his target (not 30 from his allie, but 30 from the target). So here is your worse case scenerio: Foe is surrounded by melee combatants. To his right is a rogue 30 ft away who has taken Point Blank Shot, Rapid Shot, and Precise Shot (to be able to shoot into melee without hitting his allies). To the Foe's left is a second rogue with the same build and distance. Thus there is a total of 60 Ft between the two rogues, but both of them satisfy the 30 FT requirement. = Your Foe is about to have one heck of a rough day!! Another way to use this tactic is to have your part "meat head / tank" take Mobility as a feat and then charge into the second rank of your enemies. From which point the first row / rank of them are likely to turn and face him thus satisfying the requirement for being on opposite sides of a foe. This works best with a Barbarian thanks to their Uncanny Dodge denying the foes which now surround him the really nasty ability to get flanking bonuses (and possible sneak attacks of thier own) on him. Once in position, it is a fairly simple task to pick your "gimp" and simply unload on them as EVERY SINGLE ONE of your attacks now qualify for SA bonuses. Please note: This last statement is not an error on my part, nor any over sight by WoTC. This is how the Sneak Attack ability is designed to function, if you doubt this statement please refer to the "All about Sneak Attacks" article on the WoTC website (it was still up the last time I checked). As for your house rule about allowing the SA bonus anytime the Foe is being flanked by anyone in the party, honestly that is really not that much more powerful (as long as you are still within 30 ft) as that is simply a matter of someone taking a 5 ft step on way or the other and the same SA opportunity would apply anyway. Just my thoughts on the matter. Mortekei [/QUOTE]
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