Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ranged Strikers - more "aggro" mechanics?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mal Malenkirk" data-source="post: 4139089" data-attributes="member: 834"><p>For tactics to be meaningful, you need to have hard choices to make.</p><p></p><p>In 3e, the archer who is shooting at the soft target in the rear instead of the high HP, high AC target in front may think he is being tactical. He is not. He's on auto-pilot. What kind of idiot <em>woulnd't</em> do that?</p><p></p><p>In the same situation, these marking mechanics along with the new monster design philosophy mix it up. </p><p></p><p>Does the ranger mark the Elite brute monster in front and try to help the fighter to take it out as fast as possible? </p><p></p><p>Or does he forgo his marking power to shoot at the annoying artillery monster who slows down whoever he hits but has less than 25% of the HP of the Elite Brute?</p><p></p><p>+1D8 is cool, but he'll probably kill that artillery monster by himself without the +1d8 faster than he and the fighter would have killed the brute with the +1D8. Or do they? Hmm, it's close, isn't it? Oh, but if the wizard helps with magic missile, it's no contest... But shouldn't he try to take out the two lesser sldier in close rank on the front?</p><p></p><p>Or wait, does the ramger take the risk of maneuvering toward the archer? Use his nimbleness and speed to get close enough to mark him so that he can kill him even faster? But what are his odds of survival if he does that? Hmm, can the Warlord come along to run interference, I wonder...</p><p></p><p>Decisions, decisions, decisions...</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4139089, member: 834"] For tactics to be meaningful, you need to have hard choices to make. In 3e, the archer who is shooting at the soft target in the rear instead of the high HP, high AC target in front may think he is being tactical. He is not. He's on auto-pilot. What kind of idiot [I]woulnd't[/I] do that? In the same situation, these marking mechanics along with the new monster design philosophy mix it up. Does the ranger mark the Elite brute monster in front and try to help the fighter to take it out as fast as possible? Or does he forgo his marking power to shoot at the annoying artillery monster who slows down whoever he hits but has less than 25% of the HP of the Elite Brute? +1D8 is cool, but he'll probably kill that artillery monster by himself without the +1d8 faster than he and the fighter would have killed the brute with the +1D8. Or do they? Hmm, it's close, isn't it? Oh, but if the wizard helps with magic missile, it's no contest... But shouldn't he try to take out the two lesser sldier in close rank on the front? Or wait, does the ramger take the risk of maneuvering toward the archer? Use his nimbleness and speed to get close enough to mark him so that he can kill him even faster? But what are his odds of survival if he does that? Hmm, can the Warlord come along to run interference, I wonder... Decisions, decisions, decisions... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ranged Strikers - more "aggro" mechanics?
Top