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<blockquote data-quote="IceBear" data-source="post: 525128" data-attributes="member: 1118"><p>I'm pretty lenient if it's something that a player wants (and I can tell that power gaming isn't what he's into).</p><p></p><p>For a barbarian, he could simply role-play losing his cool and flying into a rage a few times during the past level, either in combat or out of combat. He would have had to put himself at risk because of this (ie, down to a few hitpoints, but rather than retreating or using a healing item he keeps attacking in fury). There could be a nearby tribe of barbarians that he befriends, etc.</p><p></p><p>In all honesty, my players know that I don't allow multiclassing without it making some roleplay sense, so if they plan on multiclassing they often put it into their character backgrounds. For example, the fighter/sorcerer in my current game started as a fighter. In his character background, however, he described his mother as being a "witch" and how at puberty he was driven out of town when he caused a few fires just by looking at something, etc. Then during his first level, we roleplayed out some scenes where he manifested a few minor magical effects in time of stress, and then he found a sorcerer who mentored him on what was happening, and tada, he became a sorcerer.</p><p></p><p>IceBear</p></blockquote><p></p>
[QUOTE="IceBear, post: 525128, member: 1118"] I'm pretty lenient if it's something that a player wants (and I can tell that power gaming isn't what he's into). For a barbarian, he could simply role-play losing his cool and flying into a rage a few times during the past level, either in combat or out of combat. He would have had to put himself at risk because of this (ie, down to a few hitpoints, but rather than retreating or using a healing item he keeps attacking in fury). There could be a nearby tribe of barbarians that he befriends, etc. In all honesty, my players know that I don't allow multiclassing without it making some roleplay sense, so if they plan on multiclassing they often put it into their character backgrounds. For example, the fighter/sorcerer in my current game started as a fighter. In his character background, however, he described his mother as being a "witch" and how at puberty he was driven out of town when he caused a few fires just by looking at something, etc. Then during his first level, we roleplayed out some scenes where he manifested a few minor magical effects in time of stress, and then he found a sorcerer who mentored him on what was happening, and tada, he became a sorcerer. IceBear [/QUOTE]
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