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<blockquote data-quote="Elric" data-source="post: 4848887" data-attributes="member: 1139"><p>I was assuming a Greatbow, not a Longbow. I get almost the same numbers using the same assumptions. The only thing you've done wrong is that you haven't properly accounted for what happens if both attack rolls critical in combination with Hunter's Quarry. </p><p></p><p>When you go to add Hunter's Quarry damage, the chance it's maximized is 0.0975, not 0.1. HQ is maximized when at least one of the two attacks is a critical. If p is the chance each attack criticals, the chance at least one is a crit is 2p-p^2, not 2p as you've done it.</p><p></p><p></p><p></p><p>Rogues have very high at-will damage if you assume they always have combat advantage, particularly in the heroic tier. However, Rogues aren't going to always have combat advantage (and their fanatical devotion to getting combat advantage comes with its own costs). </p><p></p><p>The level 1 Rogue build you mention does 6.45 average damage without Combat Advantage. For example, with a 0.7 chance of having CA, his average damage/round is 15.2.</p></blockquote><p></p>
[QUOTE="Elric, post: 4848887, member: 1139"] I was assuming a Greatbow, not a Longbow. I get almost the same numbers using the same assumptions. The only thing you've done wrong is that you haven't properly accounted for what happens if both attack rolls critical in combination with Hunter's Quarry. When you go to add Hunter's Quarry damage, the chance it's maximized is 0.0975, not 0.1. HQ is maximized when at least one of the two attacks is a critical. If p is the chance each attack criticals, the chance at least one is a crit is 2p-p^2, not 2p as you've done it. Rogues have very high at-will damage if you assume they always have combat advantage, particularly in the heroic tier. However, Rogues aren't going to always have combat advantage (and their fanatical devotion to getting combat advantage comes with its own costs). The level 1 Rogue build you mention does 6.45 average damage without Combat Advantage. For example, with a 0.7 chance of having CA, his average damage/round is 15.2. [/QUOTE]
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