Ok, let me preface, I'm new to 4th edition however not new to D&D but I had a question that one of my players, also new to 4th edition, had. She has always played a ranger through 3.5, wants to be an archer ranger and have a wolf companion; however the new 4th edition doesn’t seem to have any rules around this aside from being a beast master. Am I missing something or is there something else I should be looking at for her?
Thanks for the help!
-Taliseer
====== Created Using Wizards of the Coast D&D Character Builder ======
level 1
Human, Ranger
Build: Beastmaster Ranger
Fighting Style: Beast Mastery
Beast Companion Type: Wolf
FINAL ABILITY SCORES
Str 14, Con 10, Dex 19, Int 10, Wis 14, Cha 8.
STARTING ABILITY SCORES
Str 14, Con 10, Dex 17, Int 10, Wis 14, Cha 8.
AC: 17 Fort: 14 Reflex: 16 Will: 13
HP: 22 Surges: 6 Surge Value: 5
TRAINED SKILLS
Perception +7, Nature +7, Stealth +8, Endurance +4, Acrobatics +8, Athletics +6
UNTRAINED SKILLS
Arcana, Bluff -1, Diplomacy -1, Dungeoneering +2, Heal +2, History, Insight +2, Intimidate -1, Religion, Streetwise -1, Thievery +3
FEATS
Human: Distant Advantage <--- your companion + 1 ally flaking = combat adv.
Level 1: Lethal Hunter
POWERS
Bonus At-Will Power: Twin Strike
Ranger at-will 1: Warning Shot <--- choose 1 square adj. to target, if ally (like companion) enters that square, you make an immediate attack against target.
Ranger at-will 1: Predator Strike <--- companion attacks
Ranger encounter 1: Skirmish Shot <--- move speed and shoot
Ranger daily 1: Guardian Arrow <--- choose ally (like companion), if target attacks that ally, you make immediate attack.
ITEMS
Hide Armor, Longbow, Short sword (2)
RITUALS
Raise Beast Companion
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There ya go.