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<blockquote data-quote="Hashmalum" data-source="post: 549977" data-attributes="member: 9450"><p>Here's a feat I came up with that adds a bit of 2E feel.</p><p></p><p><span style="font-size: 12px">Hated Enemy [General]</span> </p><p>Choose one of your favored enemy types. You have a deep and abiding hatred for those creatures.</p><p><strong>Prerequisite:</strong> Favored enemy class ability.</p><p><strong>Benefit:</strong> You add your favored enemy benefit to your attack rolls against creatures of that type. However, your undying enmity towards creatures of that type can be concealed only with difficulty; apply the same modifier as a penalty to Diplomacy checks against creatures of that type. Reactions of creatures of that type to you are automatically shifted one step towards Hostile. On the other hand, you add your favored enemy benefit to Intimidate checks against creatures of that type.</p><p></p><p>You could make this a prerequisite for Grim Speed and Vehemence of Speech. On the other hand, Vehemence of speech seems kind of weak as it is without requiring a prerequisite; I mean, you have to be a 5th level ranger before the bonuses even match the bonuses given by a standard skill feat, and even then they only apply to a very narrow usage of the skill. Perhaps add Bluff to the list of skills receiving bonuses? I do like the idea of the feat, though.</p></blockquote><p></p>
[QUOTE="Hashmalum, post: 549977, member: 9450"] Here's a feat I came up with that adds a bit of 2E feel. [SIZE=3]Hated Enemy [General][/SIZE] Choose one of your favored enemy types. You have a deep and abiding hatred for those creatures. [B]Prerequisite:[/B] Favored enemy class ability. [B]Benefit:[/B] You add your favored enemy benefit to your attack rolls against creatures of that type. However, your undying enmity towards creatures of that type can be concealed only with difficulty; apply the same modifier as a penalty to Diplomacy checks against creatures of that type. Reactions of creatures of that type to you are automatically shifted one step towards Hostile. On the other hand, you add your favored enemy benefit to Intimidate checks against creatures of that type. You could make this a prerequisite for Grim Speed and Vehemence of Speech. On the other hand, Vehemence of speech seems kind of weak as it is without requiring a prerequisite; I mean, you have to be a 5th level ranger before the bonuses even match the bonuses given by a standard skill feat, and even then they only apply to a very narrow usage of the skill. Perhaps add Bluff to the list of skills receiving bonuses? I do like the idea of the feat, though. [/QUOTE]
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