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Ranger fight: PHB vs. UA
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<blockquote data-quote="Mercule" data-source="post: 6710213" data-attributes="member: 5100"><p>Agreed. My expectations are different from yours. I want something that vaguely resembles special forces, I guess. He can't be the best at everything, because that would be out of balance; real-world commandos just tend to have gained quite a few class levels.</p><p></p><p>The Fighter is better at straight-up fighting. Put the Ranger in an arena with a Fighter of equal level and the Fighter probably wins. The Ranger tries to avoid a fair fight, though, and is better at making the terrain work for him, whether by stealth or other movement.</p><p></p><p>The Rogue hides better than the Ranger (probably even in natural surroundings). The Rogue packs a heck of a punch, if he can catch you with your guard down, whether that means from hiding or while you're worried about his brutish friend. The Ranger has more staying power, if he can get the Rogue in the open and/or disable/avoid the friend. The Ranger is also hard to sneak up on.</p><p></p><p>The Barbarian can better survive being run through with a sword. The Ranger is going to be better able to avoid and ease ongoing environmental effects and small scrapes (wasn't part of my core, but I really, really like this impact of the 2D6 hit dice). Otherwise, most of the comparison to the Fighter holds. I'm actually not a fan of the Barbarian class, but that's another topic.</p></blockquote><p></p>
[QUOTE="Mercule, post: 6710213, member: 5100"] Agreed. My expectations are different from yours. I want something that vaguely resembles special forces, I guess. He can't be the best at everything, because that would be out of balance; real-world commandos just tend to have gained quite a few class levels. The Fighter is better at straight-up fighting. Put the Ranger in an arena with a Fighter of equal level and the Fighter probably wins. The Ranger tries to avoid a fair fight, though, and is better at making the terrain work for him, whether by stealth or other movement. The Rogue hides better than the Ranger (probably even in natural surroundings). The Rogue packs a heck of a punch, if he can catch you with your guard down, whether that means from hiding or while you're worried about his brutish friend. The Ranger has more staying power, if he can get the Rogue in the open and/or disable/avoid the friend. The Ranger is also hard to sneak up on. The Barbarian can better survive being run through with a sword. The Ranger is going to be better able to avoid and ease ongoing environmental effects and small scrapes (wasn't part of my core, but I really, really like this impact of the 2D6 hit dice). Otherwise, most of the comparison to the Fighter holds. I'm actually not a fan of the Barbarian class, but that's another topic. [/QUOTE]
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