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Ranger Fighting Styles
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<blockquote data-quote="Yergi" data-source="post: 4268977" data-attributes="member: 55422"><p>So it seems to me that TWF Rangers come out better than Archer Rangers in regards to the Fighting Style class feature. TWFers get Toughness as well as the ability to use normal 1hers in their off-hand, while Archers only get Defensive Mobility. As far as I can see, starting out as a Ranger is the only way to use non-off-hand weapons in the off-hand so I think that's a huge bonus and archers need something at least approaching equivalent.</p><p></p><p>So I've been trying to think of ways to make the Archer Fighting Style more appealing by giving it something unique similar to the TWF Fighting Style. </p><p></p><p>I've been thinking maybe something basic like +1 or +2 to attack when using a ranged weapon. I want to stay conservative at first, and I figure the main benefit of the TWF feature is that your off-hand can go up one or two die sizes in damage, so trying to get something equal in power to that. Would letting Archer rangers increase the die size of all ranged weapons by one be enough? </p><p></p><p>What ideas do you guys have?</p></blockquote><p></p>
[QUOTE="Yergi, post: 4268977, member: 55422"] So it seems to me that TWF Rangers come out better than Archer Rangers in regards to the Fighting Style class feature. TWFers get Toughness as well as the ability to use normal 1hers in their off-hand, while Archers only get Defensive Mobility. As far as I can see, starting out as a Ranger is the only way to use non-off-hand weapons in the off-hand so I think that's a huge bonus and archers need something at least approaching equivalent. So I've been trying to think of ways to make the Archer Fighting Style more appealing by giving it something unique similar to the TWF Fighting Style. I've been thinking maybe something basic like +1 or +2 to attack when using a ranged weapon. I want to stay conservative at first, and I figure the main benefit of the TWF feature is that your off-hand can go up one or two die sizes in damage, so trying to get something equal in power to that. Would letting Archer rangers increase the die size of all ranged weapons by one be enough? What ideas do you guys have? [/QUOTE]
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