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Ranger: House rule to fix Hunter's Mark
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<blockquote data-quote="Horwath" data-source="post: 9600446" data-attributes="member: 6801299"><p>While I agree that HM needs to lose Conc, the timing of the level and any modifications to the spell without having Conc needs to be addressed.</p><p></p><p></p><p>Now, having a mandatory feature that uses Cons is a bad design as it competes with 80% of ranger spells later on and on top of that you put it on a class that no Con proficiency is an insult to injury.</p><p></p><p></p><p>One solution,</p><p></p><p>Keep HM as is, and give option to remove Conc tag at some low level, but not with a cheap dip in the class,</p><p>5th level is good mark, but ranger get a big boost at 5th level already,</p><p>6th level Roving ability is nice but it's not even close to Extra attack and 2nd level spells, so ignoring Conc on HM at 6th level is a good point. </p><p>And 6th level is definitely not a dip level.</p><p>at 13th level, increase HM damage to d8</p><p>at 20th level, increase it to d12</p><p></p><p>2nd solution</p><p>Option to ignore Cons on HM but you reduce the damage part of the spell to 1 minute.</p><p>This will lock combat bonus to single encounter only, but keep the tracking part of the class feature intact.</p><p></p><p></p><p>3rd solution</p><p>replace HM with Divine favor.</p><p>simple damage boost, no Conc, lasts for 1 min</p><p>at 13th level increase it to d6, at 20th level increase it to d12</p><p></p><p></p><p>4th solution: hands of the healer</p><p>Replace uses of HM with Cure wounds and you can cast it as Bonus action and no spell components.</p><p>at 5th level Ranger increase the spell level to 2</p><p>at 9th level Ranger increase the spell level to 3</p><p>at 13th level Ranger increase the spell level to 4</p><p>at 17th level Ranger increase the spell level to 5</p><p>at 20th level Ranger increase the spell level to 6</p><p>increase if for bonus usages of Cure wounds, not for casting it with spell slots.</p></blockquote><p></p>
[QUOTE="Horwath, post: 9600446, member: 6801299"] While I agree that HM needs to lose Conc, the timing of the level and any modifications to the spell without having Conc needs to be addressed. Now, having a mandatory feature that uses Cons is a bad design as it competes with 80% of ranger spells later on and on top of that you put it on a class that no Con proficiency is an insult to injury. One solution, Keep HM as is, and give option to remove Conc tag at some low level, but not with a cheap dip in the class, 5th level is good mark, but ranger get a big boost at 5th level already, 6th level Roving ability is nice but it's not even close to Extra attack and 2nd level spells, so ignoring Conc on HM at 6th level is a good point. And 6th level is definitely not a dip level. at 13th level, increase HM damage to d8 at 20th level, increase it to d12 2nd solution Option to ignore Cons on HM but you reduce the damage part of the spell to 1 minute. This will lock combat bonus to single encounter only, but keep the tracking part of the class feature intact. 3rd solution replace HM with Divine favor. simple damage boost, no Conc, lasts for 1 min at 13th level increase it to d6, at 20th level increase it to d12 4th solution: hands of the healer Replace uses of HM with Cure wounds and you can cast it as Bonus action and no spell components. at 5th level Ranger increase the spell level to 2 at 9th level Ranger increase the spell level to 3 at 13th level Ranger increase the spell level to 4 at 17th level Ranger increase the spell level to 5 at 20th level Ranger increase the spell level to 6 increase if for bonus usages of Cure wounds, not for casting it with spell slots. [/QUOTE]
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Ranger: House rule to fix Hunter's Mark
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