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Ranger - likes and dislikes?
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<blockquote data-quote="Drowbane" data-source="post: 2842713" data-attributes="member: 23396"><p>Dislikes (in no particular order)</p><p></p><p>* Ranger started in 3.x as a Base class instead of a PrC.</p><p></p><p>* HD nerfed to d8 in 3.5</p><p></p><p>* Animal Companion advances at 1/2 Level. Compare the power of a Ranger vs the Druid on all merits outside of thier Animal Companions... clearly it is the Ranger that needs the Animal Companion more. I could see Ranger getting it at level with the Druid getting it as Ranger -3. (And the Druid would <strong>still</strong> wtfpwn)</p><p></p><p>* No real niche.</p><p>1) Archer? The Fighter does it better.</p><p>2) Dual-wielder? The Fighter still does it better.</p><p>3) Stealthy Archer-or-Dual-wielder? Sounds like a Rogue.</p><p>4) Wilderness Warrior? That belongs firmly to the Druid. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p>Give the Fighter more skill points, and the ability to choose his skills and you can eliminate at least 5 "useless" Base classes.</p><p></p><p>* Ranger Spells (the following annoys me with Paladin, Assassin, Hexblade, etc also)... why is it that a Fighter/Caster hybrid gets unique spells that the True casters of thier type do not get? Surely clerics should have access to any spell a <s>fighter/cleric-w/stick...</s>...err...paladin gets!</p><p></p><p>* Favored Enemy: Why is this a <strong>class feature</strong>?! Racial Hatred <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> as a bonus to killing stuff clearly belongs in the FEATS department! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>* ... I'm sure I'll think of more later <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Likes</p><p></p><p>* Ranger is a damn cool Archetype.... just not one that really needs its own Base class.</p></blockquote><p></p>
[QUOTE="Drowbane, post: 2842713, member: 23396"] Dislikes (in no particular order) * Ranger started in 3.x as a Base class instead of a PrC. * HD nerfed to d8 in 3.5 * Animal Companion advances at 1/2 Level. Compare the power of a Ranger vs the Druid on all merits outside of thier Animal Companions... clearly it is the Ranger that needs the Animal Companion more. I could see Ranger getting it at level with the Druid getting it as Ranger -3. (And the Druid would [b]still[/b] wtfpwn) * No real niche. 1) Archer? The Fighter does it better. 2) Dual-wielder? The Fighter still does it better. 3) Stealthy Archer-or-Dual-wielder? Sounds like a Rogue. 4) Wilderness Warrior? That belongs firmly to the Druid. :p Give the Fighter more skill points, and the ability to choose his skills and you can eliminate at least 5 "useless" Base classes. * Ranger Spells (the following annoys me with Paladin, Assassin, Hexblade, etc also)... why is it that a Fighter/Caster hybrid gets unique spells that the True casters of thier type do not get? Surely clerics should have access to any spell a [S]fighter/cleric-w/stick...[/S]...err...paladin gets! * Favored Enemy: Why is this a [b]class feature[/b]?! Racial Hatred :confused: as a bonus to killing stuff clearly belongs in the FEATS department! :p * ... I'm sure I'll think of more later :p Likes * Ranger is a damn cool Archetype.... just not one that really needs its own Base class. [/QUOTE]
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