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Ranger - likes and dislikes?
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<blockquote data-quote="satori01" data-source="post: 2847717" data-attributes="member: 7859"><p>Non Spell Casting Rangers and non d8 HD Rangers does not fit the 1E History of Rangers. You young wippersnapers out there that never played 1E can get a non spell casting Ranger when all us Dinosaurs go extinct.</p><p></p><p>Full Bab is really all you need to be effective in combat in 3.5. Getting Rapid Shot and Manyshot for free still makes one a pretty potent archer.</p><p></p><p>D8 HP, Evasion, Endurance(thus being able to sleep in armor), Hide in Plain Sight, Woodland Stride and good Fort and Reflex saves means a Ranger can survive in most circumstances.</p><p>Throw in spells (Longstrider, Arrowstorm, Hunter's Mercy, Cure, and Polymorph) and you have some really good possibilities out there.</p><p></p><p>Favored Enemy in 3.5 is great. 1e you could add your level to damage against giants only,(which included Hobgoblins and Bugbears if memory served correctly). For those that say 3.5 Favored Enemy is too dependent on the DM, taking Favored Enemy Undead, Dragons, Giants, and Aberrations covers most of the creatures in the game. Also for one feat in CW, Improved Favored Enemy you add + 3 Damage against all of your Favored Enemies, pretty signifigant. A Two Weapon Fighting Ranger doing </p><p>+11 damage from Favored Enemy alone is pretty frightening.</p><p></p><p>Animal Companion, doesnt scale very well, but it is more of a Flavor Abillity, and means in many cases a Ranger has a nice horse, or a good Hawk buddy to send scouting. An Archer style Ranger with a Hawk as an Animal Companion can be a very dangerous thing, Hawks make great Coup de Grace-ers. Ranger Pin Cusions creature to negatives and Hawk finishes them off.</p><p>In my own Campaign I allow a Ranger to trade in the Animal Companion ability for a bonus feat.</p><p></p><p>The Synergy of the Rangers abillities is what makes them powerful, that and smart play.</p></blockquote><p></p>
[QUOTE="satori01, post: 2847717, member: 7859"] Non Spell Casting Rangers and non d8 HD Rangers does not fit the 1E History of Rangers. You young wippersnapers out there that never played 1E can get a non spell casting Ranger when all us Dinosaurs go extinct. Full Bab is really all you need to be effective in combat in 3.5. Getting Rapid Shot and Manyshot for free still makes one a pretty potent archer. D8 HP, Evasion, Endurance(thus being able to sleep in armor), Hide in Plain Sight, Woodland Stride and good Fort and Reflex saves means a Ranger can survive in most circumstances. Throw in spells (Longstrider, Arrowstorm, Hunter's Mercy, Cure, and Polymorph) and you have some really good possibilities out there. Favored Enemy in 3.5 is great. 1e you could add your level to damage against giants only,(which included Hobgoblins and Bugbears if memory served correctly). For those that say 3.5 Favored Enemy is too dependent on the DM, taking Favored Enemy Undead, Dragons, Giants, and Aberrations covers most of the creatures in the game. Also for one feat in CW, Improved Favored Enemy you add + 3 Damage against all of your Favored Enemies, pretty signifigant. A Two Weapon Fighting Ranger doing +11 damage from Favored Enemy alone is pretty frightening. Animal Companion, doesnt scale very well, but it is more of a Flavor Abillity, and means in many cases a Ranger has a nice horse, or a good Hawk buddy to send scouting. An Archer style Ranger with a Hawk as an Animal Companion can be a very dangerous thing, Hawks make great Coup de Grace-ers. Ranger Pin Cusions creature to negatives and Hawk finishes them off. In my own Campaign I allow a Ranger to trade in the Animal Companion ability for a bonus feat. The Synergy of the Rangers abillities is what makes them powerful, that and smart play. [/QUOTE]
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