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Ranger - likes and dislikes?
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<blockquote data-quote="FireLance" data-source="post: 2850141" data-attributes="member: 3424"><p>Actually, are we tackling the same problem here? The original point that I responded to was that the favored enemy bonus was too DM-dependent. From the DM's perspective, the favored enemy bonus is also too inflexible. Suppose you're the type of DM that wants to ensure that his players get to use their cool abilities. A ranger with a specific favored enemy tends to bias you towards including such enemies in your adventures. </p><p></p><p>If your problem with the favored enemy bonus is that:</p><p></p><p>(1) it doesn't work all the time; and</p><p>(2) requires more preparation on the part of the character,</p><p></p><p>then yes, allowing a ranger to re-assign his favored enemy bonus on a daily basis doesn't go very far towards addressing those problems. Unfortunately, it is a characteristic of the favored enemy bonus that it is more specific (affects a smaller set of creatures) than the extra damage abilities of other classes like the fighter and the barbarian (almost all creatures), the paladin (all evil creatures), and the rogue and scout (all creatures not immune to critical hits).</p><p></p><p>One way to get around those problems is to allow the ranger to re-assign his favored enemy bonus on the fly, but this should either require feats (like the feats in a recent Dragon magazine that allowed a soulknife to re-assign his mindblade abilities more quickly), require the expenditure of some limited resource such as action points (if you use them), or reduce the quantum of the favored enemy bonus (maybe to +1 at 1st level, +2 at 5th level, and so on).</p></blockquote><p></p>
[QUOTE="FireLance, post: 2850141, member: 3424"] Actually, are we tackling the same problem here? The original point that I responded to was that the favored enemy bonus was too DM-dependent. From the DM's perspective, the favored enemy bonus is also too inflexible. Suppose you're the type of DM that wants to ensure that his players get to use their cool abilities. A ranger with a specific favored enemy tends to bias you towards including such enemies in your adventures. If your problem with the favored enemy bonus is that: (1) it doesn't work all the time; and (2) requires more preparation on the part of the character, then yes, allowing a ranger to re-assign his favored enemy bonus on a daily basis doesn't go very far towards addressing those problems. Unfortunately, it is a characteristic of the favored enemy bonus that it is more specific (affects a smaller set of creatures) than the extra damage abilities of other classes like the fighter and the barbarian (almost all creatures), the paladin (all evil creatures), and the rogue and scout (all creatures not immune to critical hits). One way to get around those problems is to allow the ranger to re-assign his favored enemy bonus on the fly, but this should either require feats (like the feats in a recent Dragon magazine that allowed a soulknife to re-assign his mindblade abilities more quickly), require the expenditure of some limited resource such as action points (if you use them), or reduce the quantum of the favored enemy bonus (maybe to +1 at 1st level, +2 at 5th level, and so on). [/QUOTE]
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