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<blockquote data-quote="Quickleaf" data-source="post: 6677408" data-attributes="member: 20323"><p>Had some time to look this over tonight, and I like it! I like it a lot <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Conceptually, you've divorced the aristocracy elements from your version of the cavalier. I don't take issue with this because you include features like Strength of Character, Unflappable, and Challenge which are driving at the same thing. And because 5e accommodates the social benefits of aristocracy with the Noble background.</p><p></p><p></p><p>Interesting and a bit awkward. Losing Constitution proficiency (even if they pick up Charisma proficiency) seems punitive. No other class is required to *lose* things as they advance! Instead maybe just give them Charisma save proficiency outright? I'd need to compare it to paladin class features to make sure it was ok to do at 3rd level, but I don't think it would be too much.</p><p></p><p>Using Charisma for holding breath/forced march/concentration checks is a great idea, very thematically apropos.</p><p></p><p></p><p>What's the duration? Hmm. I feel this is treading in the paladin's wheelhouse a bit, don't you? </p><p></p><p></p><p>Isn't the beastmaster ranger's animal limited to CR 1/2? Best to follow suit here, and CR 1/2 still allows for the classic warhorse.</p><p></p><p></p><p>Check, nice way to handle power boosting the mount.</p><p></p><p></p><p>Check, nicely balanced.</p><p></p><p></p><p>I would cut this. The main benefit of being mounted in 5e is you gain advantage against un-mounted foes. If you just give out blanket advantage on all attacks while mounted it seems a bit overkill.</p><p></p><p></p><p>Check. But the verbiage is awkward.</p><p></p><p></p><p>So are you saying the fighter can replace one attack per turn with a sort of dual attack made by both him and his mount? And both his attack and his mount's attack gain +CHA attack and damage?</p><p></p><p></p><p>A warhorse, a hippocampus, and a griffon were in a cavalier's stable on day, and the griffon says... lol I like this feature.</p><p></p><p>When a new mount is possible or if a mount is lost for any reason, the cavalier requires a minimum of 1 month of (in-game) downtime to train and bond with a new mount well-enough to receive the above benefits. </p><p></p><p></p><p>I'm ok with this, but flavor-wise in 5e I think they've avoided charm-like forced movement compulsion in fighter or rogue abilities. Some people have a problem with it. *shrug* Personally, I think your version is well balanced.</p><p></p><p></p><p>I think for Shared Respite you need to clarify what's happening with the healing. Is it that you heal 100% of your HD *and* your mount heals 50% of your HD? Or is it that you heal 50% of your HD while your mount heals the other 50%?</p><p></p><p>Applied Expertise is a nice touch when combined with getting extra bonded mounts at 9th and 16th levels.</p><p></p><p></p><p>Check. Though with two abilities referencing Charisma you are driving for a Charisma-oriented build. Which is perfectly OK, just pointing it out.</p><p></p><p></p><p>Funny to critique my idea, but some kind of proviso about what happens if you are reduced to 0 hit points while benefiting from Last Stand should be clarified. Does the paladin fall unconscious? Wait, then doesn't the Challenge end? So Last Stand no longer applies? Hmm, head hurt...</p><p></p><p>One possibility is to create a "negative hit point" threshold the cavalier can continue fighting in. While in this "negative hit point" threshold (their "Last Stand"), they might accrue a level of exhaustion each round until collapsing.</p><p></p><p>I'll need to think on it some more.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6677408, member: 20323"] Had some time to look this over tonight, and I like it! I like it a lot :) Conceptually, you've divorced the aristocracy elements from your version of the cavalier. I don't take issue with this because you include features like Strength of Character, Unflappable, and Challenge which are driving at the same thing. And because 5e accommodates the social benefits of aristocracy with the Noble background. Interesting and a bit awkward. Losing Constitution proficiency (even if they pick up Charisma proficiency) seems punitive. No other class is required to *lose* things as they advance! Instead maybe just give them Charisma save proficiency outright? I'd need to compare it to paladin class features to make sure it was ok to do at 3rd level, but I don't think it would be too much. Using Charisma for holding breath/forced march/concentration checks is a great idea, very thematically apropos. What's the duration? Hmm. I feel this is treading in the paladin's wheelhouse a bit, don't you? Isn't the beastmaster ranger's animal limited to CR 1/2? Best to follow suit here, and CR 1/2 still allows for the classic warhorse. Check, nice way to handle power boosting the mount. Check, nicely balanced. I would cut this. The main benefit of being mounted in 5e is you gain advantage against un-mounted foes. If you just give out blanket advantage on all attacks while mounted it seems a bit overkill. Check. But the verbiage is awkward. So are you saying the fighter can replace one attack per turn with a sort of dual attack made by both him and his mount? And both his attack and his mount's attack gain +CHA attack and damage? A warhorse, a hippocampus, and a griffon were in a cavalier's stable on day, and the griffon says... lol I like this feature. When a new mount is possible or if a mount is lost for any reason, the cavalier requires a minimum of 1 month of (in-game) downtime to train and bond with a new mount well-enough to receive the above benefits. I'm ok with this, but flavor-wise in 5e I think they've avoided charm-like forced movement compulsion in fighter or rogue abilities. Some people have a problem with it. *shrug* Personally, I think your version is well balanced. I think for Shared Respite you need to clarify what's happening with the healing. Is it that you heal 100% of your HD *and* your mount heals 50% of your HD? Or is it that you heal 50% of your HD while your mount heals the other 50%? Applied Expertise is a nice touch when combined with getting extra bonded mounts at 9th and 16th levels. Check. Though with two abilities referencing Charisma you are driving for a Charisma-oriented build. Which is perfectly OK, just pointing it out. Funny to critique my idea, but some kind of proviso about what happens if you are reduced to 0 hit points while benefiting from Last Stand should be clarified. Does the paladin fall unconscious? Wait, then doesn't the Challenge end? So Last Stand no longer applies? Hmm, head hurt... One possibility is to create a "negative hit point" threshold the cavalier can continue fighting in. While in this "negative hit point" threshold (their "Last Stand"), they might accrue a level of exhaustion each round until collapsing. I'll need to think on it some more. [/QUOTE]
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