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Ranger - Spiked Chain ?
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<blockquote data-quote="bargle0" data-source="post: 5744809" data-attributes="member: 76212"><p>It is both a light blade and a flail, so you can take advantage of both aspects. Basically, the main hand is a light-blade/flail with the stout and reach properties, and the off hand is a light-blade/flail with the off hand and reach properties. I might be bothered to find the CS messages where I confirmed this, if anyone cares.</p><p></p><p>EDIT: That is, it's a light blade and a flail <em>when you take the Spiked Chain Training feat</em>. Otherwise it's just a two-handed flail with reach.</p><p></p><p>It's a good weapon for a two-weapon fighting ranger, since you get reach and you only need one weapon enchantment (instead of two). The damage dice doesn't matter very much, since eventually static bonuses will completely dominate damage output for a multi-attacker, minimizing the contribution of the damage dice. If you can consistently get CA, light blade expertise helps ramp up your static modifier, as well. The only comparable weapon would be a double sword.</p><p></p><p>It's even better for a fighter, since you can get excellent melee control (flail expertise, dragging flail, lashing flail), and really accurate mark enforcement (deft blade) on the same weapon. You can also give yourself threatening reach 1/day with a power swap feat, making the multi-class meaningful. I am fond of a paragon tempest fighter that I play on occasion who goes all in with a staggering weapon and the polearm master paragon path, giving me a slide 5 and prone on my MBA, threatening reach 2/day, and some other nice things.</p></blockquote><p></p>
[QUOTE="bargle0, post: 5744809, member: 76212"] It is both a light blade and a flail, so you can take advantage of both aspects. Basically, the main hand is a light-blade/flail with the stout and reach properties, and the off hand is a light-blade/flail with the off hand and reach properties. I might be bothered to find the CS messages where I confirmed this, if anyone cares. EDIT: That is, it's a light blade and a flail [I]when you take the Spiked Chain Training feat[/I]. Otherwise it's just a two-handed flail with reach. It's a good weapon for a two-weapon fighting ranger, since you get reach and you only need one weapon enchantment (instead of two). The damage dice doesn't matter very much, since eventually static bonuses will completely dominate damage output for a multi-attacker, minimizing the contribution of the damage dice. If you can consistently get CA, light blade expertise helps ramp up your static modifier, as well. The only comparable weapon would be a double sword. It's even better for a fighter, since you can get excellent melee control (flail expertise, dragging flail, lashing flail), and really accurate mark enforcement (deft blade) on the same weapon. You can also give yourself threatening reach 1/day with a power swap feat, making the multi-class meaningful. I am fond of a paragon tempest fighter that I play on occasion who goes all in with a staggering weapon and the polearm master paragon path, giving me a slide 5 and prone on my MBA, threatening reach 2/day, and some other nice things. [/QUOTE]
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Ranger - Spiked Chain ?
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