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Ranger Stealth - If you are traveling alone, you can move stealthily at a normal pace.???
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<blockquote data-quote="ClearlyTough69" data-source="post: 7013130" data-attributes="member: 6864123"><p>PHB says your Stealth check is contested by the Perception checks of other creatures <em>until you are discovered or stop hiding</em>. That's <strong>one roll</strong>, not several. If you have an encounter and you come out of hiding, for example to attack or interact with another creature, then you'll need to make a new Stealth check to hide again. But you say you stayed in Stealth, so I assume you were not detected, in which case your previous check should still apply. By the same token, if you make a bad Stealth roll, you should stick with that roll rather than continuing to roll until you get a 'good' result.</p><p></p><p>I see no reason in RAW why entering or leaving your favoured terrain should make any difference to your Stealth check. Nor can I see any reason to require you to make a new check when the terrain changes full stop: terrain affects another creature's Perception checks to find you, not your Stealth check <em>per se</em>. So if you step out of tall grass into a clearing, it doesn't change your Stealth check, but it may change another creature's chances of noticing you.</p><p></p><p>...Oh yes, forgot to say that it's still your DM's decision, but I hope you can persuade him or her to err on the side of fewer rather than more checks. After all, each additional check is an additional chance of failure.</p></blockquote><p></p>
[QUOTE="ClearlyTough69, post: 7013130, member: 6864123"] PHB says your Stealth check is contested by the Perception checks of other creatures [I]until you are discovered or stop hiding[/I]. That's [B]one roll[/B], not several. If you have an encounter and you come out of hiding, for example to attack or interact with another creature, then you'll need to make a new Stealth check to hide again. But you say you stayed in Stealth, so I assume you were not detected, in which case your previous check should still apply. By the same token, if you make a bad Stealth roll, you should stick with that roll rather than continuing to roll until you get a 'good' result. I see no reason in RAW why entering or leaving your favoured terrain should make any difference to your Stealth check. Nor can I see any reason to require you to make a new check when the terrain changes full stop: terrain affects another creature's Perception checks to find you, not your Stealth check [I]per se[/I]. So if you step out of tall grass into a clearing, it doesn't change your Stealth check, but it may change another creature's chances of noticing you. ...Oh yes, forgot to say that it's still your DM's decision, but I hope you can persuade him or her to err on the side of fewer rather than more checks. After all, each additional check is an additional chance of failure. [/QUOTE]
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Ranger Stealth - If you are traveling alone, you can move stealthily at a normal pace.???
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