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Ranger/Thief backstab question
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<blockquote data-quote="SpikeyFreak" data-source="post: 27194" data-attributes="member: 705"><p>While they will indead do a lot of melee damage if they flank all the time, hit all the time, and fight monsters that aren't immune to crits all the time, they are making some serious sacrifices.</p><p></p><p>The fighter is sacrificing hit point, attack bonus, and feats to become a fighter/rogue. This means that he will hit less often as well as be easier to kill.</p><p></p><p>The cleric is making even bigger sacrifices in my opinion. He is losing out on attack bonus unless he stays at a multiple of 4 levels in each class before switching, undead turning ability, HP, and the big whammy - spells.</p><p></p><p>For every level that he takes in rogue he is getting farther and farther from resurrection, miracle, heal, harm, righteous might, flame strike.......</p><p></p><p>That's a big sacrifice just so he can get some more skill points and do +xd6 damage when he is fighting a non-crit-immune monsters and flanking.</p><p></p><p>The thing to remember if sneak attack is starting to get out of hand is that undead are immune. They need to get a powerful necromancer mad at them so they can feel like all those rogue levels had a price. Especiall the cleric/rogue. I can't imagine how frustrated I would be if I were up against undead and I couldn't sneak attack and my undead turning was too low level becuase I multiclassed.</p><p></p><p>BTW, are you sure you're doing multiclassing right?</p><p></p><p>And I wouldn't worry about the still learning part, I've been playing for over a year and I'm still learning. I think we all are.</p><p></p><p>--Newbie-Friendly Spikey <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="SpikeyFreak, post: 27194, member: 705"] While they will indead do a lot of melee damage if they flank all the time, hit all the time, and fight monsters that aren't immune to crits all the time, they are making some serious sacrifices. The fighter is sacrificing hit point, attack bonus, and feats to become a fighter/rogue. This means that he will hit less often as well as be easier to kill. The cleric is making even bigger sacrifices in my opinion. He is losing out on attack bonus unless he stays at a multiple of 4 levels in each class before switching, undead turning ability, HP, and the big whammy - spells. For every level that he takes in rogue he is getting farther and farther from resurrection, miracle, heal, harm, righteous might, flame strike....... That's a big sacrifice just so he can get some more skill points and do +xd6 damage when he is fighting a non-crit-immune monsters and flanking. The thing to remember if sneak attack is starting to get out of hand is that undead are immune. They need to get a powerful necromancer mad at them so they can feel like all those rogue levels had a price. Especiall the cleric/rogue. I can't imagine how frustrated I would be if I were up against undead and I couldn't sneak attack and my undead turning was too low level becuase I multiclassed. BTW, are you sure you're doing multiclassing right? And I wouldn't worry about the still learning part, I've been playing for over a year and I'm still learning. I think we all are. --Newbie-Friendly Spikey :) [/QUOTE]
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