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Ranger/Thief backstab question
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<blockquote data-quote="Christian" data-source="post: 27443" data-attributes="member: 381"><p>One more thing I haven't seen addressed, regarding the two rogue characters flanking: the only way they can <em>both</em> get full attack sneak attacks <em>every</em> round is if the opponent is standing still & whacking away, i.e. is a complete idiot. Appropriately placed 5' steps will enable him to ensure that he only gets flanked by one opponent on a given round; and in fact, good tactical maneuvering can force the PC rogue who has the next action to choose between setting up the flanking for his partner with a 10' or greater move (limiting himself to a single attack and possibly provoking an attack of opportunity) or taking a 5' move that fails to set up a flanking situation (full attack for him, but no sneak attack bonus). Eg:</p><p></p><p>XXR</p><p>XMX</p><p>RXX</p><p></p><p>Monster (M) takes a 5' step on his turn, towards one of the rogues:</p><p></p><p>XMR</p><p>XXX</p><p>RXX</p><p></p><p>Suppose the rogue on the bottom left gets to move next-he can move one square up (straight or diagonally up and right) and take a full attack, but no bonus damage. Or he can move two squares straight up, provoking an AoO from the monster before his one attack roll with SA bonus damage. Either way, his partner can, with at most a 5' step, flank & full-attack the beastie on his turn. (If the rogue the monster moved towards has the next action instead, the monster's a bit worse off-both rogues, with appropriate tactical movement, can get full attacks, with the second one getting sneak attack bonus damage on all attacks, the first one on none.)</p><p></p><p>If the monster was surprised and lost initiative in the first round, then both rogues will have opportunities for full multiple attacks with sneak attack bonuses. Once the monster starts getting turns, he can limit their ability to gang up on him ... and even a stupid monster should have the cunning to not let itself get stuck between two opponents. Nobody likes to be flanked, even by non-rogues, eh?</p><p></p><p>And of course, if he can find a corner to protect his flanks, <em>nobody</em> can flank him. Tactics, tactics, tactics!</p></blockquote><p></p>
[QUOTE="Christian, post: 27443, member: 381"] One more thing I haven't seen addressed, regarding the two rogue characters flanking: the only way they can [i]both[/i] get full attack sneak attacks [i]every[/i] round is if the opponent is standing still & whacking away, i.e. is a complete idiot. Appropriately placed 5' steps will enable him to ensure that he only gets flanked by one opponent on a given round; and in fact, good tactical maneuvering can force the PC rogue who has the next action to choose between setting up the flanking for his partner with a 10' or greater move (limiting himself to a single attack and possibly provoking an attack of opportunity) or taking a 5' move that fails to set up a flanking situation (full attack for him, but no sneak attack bonus). Eg: XXR XMX RXX Monster (M) takes a 5' step on his turn, towards one of the rogues: XMR XXX RXX Suppose the rogue on the bottom left gets to move next-he can move one square up (straight or diagonally up and right) and take a full attack, but no bonus damage. Or he can move two squares straight up, provoking an AoO from the monster before his one attack roll with SA bonus damage. Either way, his partner can, with at most a 5' step, flank & full-attack the beastie on his turn. (If the rogue the monster moved towards has the next action instead, the monster's a bit worse off-both rogues, with appropriate tactical movement, can get full attacks, with the second one getting sneak attack bonus damage on all attacks, the first one on none.) If the monster was surprised and lost initiative in the first round, then both rogues will have opportunities for full multiple attacks with sneak attack bonuses. Once the monster starts getting turns, he can limit their ability to gang up on him ... and even a stupid monster should have the cunning to not let itself get stuck between two opponents. Nobody likes to be flanked, even by non-rogues, eh? And of course, if he can find a corner to protect his flanks, [i]nobody[/i] can flank him. Tactics, tactics, tactics! [/QUOTE]
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