Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[Ranger]Twin strike misunstanding ?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tiornys" data-source="post: 4816840" data-attributes="member: 17633"><p>Here's some mathematical analysis of Twin Strike vs. a basic attack (which the other attacks are if you ignore the movement bonuses)</p><p></p><p>H = chance to hit</p><p>W = weapon damage</p><p>A = ability damage</p><p>S = other static damage</p><p>Q = hunter's quarry damage</p><p></p><p>A basic attack is easy to calculate. If you hit, you get all of your damage, and if you miss, you get none. So, it comes out to:</p><p></p><p>H*(W+A+S+Q)</p><p></p><p>Twin Strike is a bit more complicated. It has the following average damage per attack:</p><p></p><p>H*(W+S)</p><p></p><p>And you get to make that attack twice. You also get to add your quarry damage (Q), but you get that at most once per round. So, to add that part of the average damage in, we need to figure out the chance that you hit at least once. The total average damage for Twin Strike comes out as:</p><p></p><p>2*(H*(W+S)) + (1-(1-H)^2)*(Q)</p><p></p><p>Let's ignore quarry damage for a moment. That simplifies the equations to:</p><p></p><p>basic attack vs. Twin Strike</p><p>H*(W+A+S) <> 2*(H*(W+S))</p><p></p><p>A little algebra leads to the following:</p><p></p><p>A <> W+S</p><p></p><p>Which tells us that if W+S > A, then Twin Strike will average more damage. You said you had a Str modifier of 4, so if you're using Longswords, which average 4.5 damage per hit, then Twin Strike is better even if you have no other bonuses to damage. Add in something like Weapon Focus or an enhancement bonus, and Twin Strike gains. Adding in your quarry damage also favors Twin Strike, since you're more likely to hit at least once with two attacks.</p><p></p><p>Now, if you happen to be using different weapons, the W in the final equation is your offhand weapon. If it's a shortsword, say, then right now Twin Strike is slightly worse than a basic attack if you don't have the target quarried (3.5 < 4), but as soon as you get at least 1 point of static damage modifier, that will stop being true (if you have the target quarried, the added chance at the bonus damage also makes Twin Strike better).</p><p></p><p>That help?</p><p></p><p>t~</p><p></p><p>edit: like Blackbrrd, I also ignored criticals, but as he says, criticals favor Twin Strike as well.</p></blockquote><p></p>
[QUOTE="tiornys, post: 4816840, member: 17633"] Here's some mathematical analysis of Twin Strike vs. a basic attack (which the other attacks are if you ignore the movement bonuses) H = chance to hit W = weapon damage A = ability damage S = other static damage Q = hunter's quarry damage A basic attack is easy to calculate. If you hit, you get all of your damage, and if you miss, you get none. So, it comes out to: H*(W+A+S+Q) Twin Strike is a bit more complicated. It has the following average damage per attack: H*(W+S) And you get to make that attack twice. You also get to add your quarry damage (Q), but you get that at most once per round. So, to add that part of the average damage in, we need to figure out the chance that you hit at least once. The total average damage for Twin Strike comes out as: 2*(H*(W+S)) + (1-(1-H)^2)*(Q) Let's ignore quarry damage for a moment. That simplifies the equations to: basic attack vs. Twin Strike H*(W+A+S) <> 2*(H*(W+S)) A little algebra leads to the following: A <> W+S Which tells us that if W+S > A, then Twin Strike will average more damage. You said you had a Str modifier of 4, so if you're using Longswords, which average 4.5 damage per hit, then Twin Strike is better even if you have no other bonuses to damage. Add in something like Weapon Focus or an enhancement bonus, and Twin Strike gains. Adding in your quarry damage also favors Twin Strike, since you're more likely to hit at least once with two attacks. Now, if you happen to be using different weapons, the W in the final equation is your offhand weapon. If it's a shortsword, say, then right now Twin Strike is slightly worse than a basic attack if you don't have the target quarried (3.5 < 4), but as soon as you get at least 1 point of static damage modifier, that will stop being true (if you have the target quarried, the added chance at the bonus damage also makes Twin Strike better). That help? t~ edit: like Blackbrrd, I also ignored criticals, but as he says, criticals favor Twin Strike as well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[Ranger]Twin strike misunstanding ?
Top